Title Database

Showing 201-240 out of 610 results60% of total
Water Dragon Scale

Water Dragon Scale

This scale is chilling to the touch.

Discovery Conditions
  • Achieve Level 99
    • Win against Master Denif 1 time (1x)
Obtain Conditions
  • Win against Master Denif 20 times (20x)
Effects
  • When attacking, 10% chance to activate Denif's Ice Storm (Cooldown: 10 sec.) (Dungeon)
  • Damage against Denif increased by 8% (Dungeon)
Crest of Denif

Crest of Denif

A crest given to those who are acknowledged by Denif.

Discovery Conditions
  • Achieve Level 99
    • Win against Master Rosso 1 time (1x)
Obtain Conditions
  • Win against Master Denif (Hell) 20 times (20x)
Effects
  • Water Attribute Resistance +200
  • Adaptation +1% (Max 55%) (Dungeon)
  • Damage against Rosso increased by 15% (Dungeon)
Target Lock-On

Target Lock-On

Get ready, and laser the target in front of you!

Discovery Conditions
  • Achieve Level 99
    • Clear Nasod Testing Chamber 1 time (1x)
Obtain Conditions
  • Clear Nasod Testing Chamber 20 times (20x)
Effects
  • When attacking, 5% chance to activate Herbaon's Lasers. (Cooldown: 10 sec.) (Dungeon)
  • Damage against enemies in Nasod Testing Chamber increased by 8% (Dungeon)
Crest of Adrian

Crest of Adrian

A crest given to those who are acknowledged by Adrian.

Discovery Conditions
  • Achieve Level 99
    • Clear Anguish of the Wavering Servant 1 time (1x)
Obtain Conditions
  • Clear Nasod Testing Chamber (Hell) 20 times (20x)
Effects
  • All Attribute Resistance +50
  • Adaptation +1% (Max 55%) (Dungeon)
  • Damage against Messenger of God and Dominus Angelus increased by 15% (Dungeon)
  • Damage against Ebalon increased by 15% (Dungeon)
Sunrise

Sunrise

The sun will rise again.

Discovery Conditions
  • Achieve Level 99
    • Win against Master Solace 1 time (1x)
Obtain Conditions
  • Win against Master Solace 20 times (20x)
Effects
  • When attacking, 30% chance to summon Solace's Ray of Light (Cooldown: 10 sec.) (Dungeon)
  • Damage against Solace in Gate of the Setting Sun increased by 8% (Dungeon)
Crest of Solace

Crest of Solace

A crest given to those who are acknowledged by Solace.

Discovery Conditions
  • Achieve Level 99
    • Clear Nasod Testing Chamber 1 time (1x)
Obtain Conditions
  • Win against Master Solace (Hell) 20 times (20x)
Effects
  • Dark Attribute Resistance +200
  • Adaptation +1% (Max 55%) (Dungeon)
  • Damage against enemies in Nasod Testing Chamber increased by 15% (Dungeon)
Messenger of God

Messenger of God

They are the ideal as the Messenger of God.

Discovery Conditions
  • Achieve Level 99
    • Clear Anguish of the Wavering Servant 1 time (1x)
Obtain Conditions
  • Clear Anguish of the Wavering Servant or Unraveling the Knot of Memories 20 times (20x)
Effects
  • When attacking, 30% chance to summon Sword of Creation (Cooldown: 10 sec.) (Dungeon)
  • Damage against Messenger of God and Dominus Angelus increased by 15% (Dungeon)
  • Damage against Ebalon increased by 8% (Dungeon)
Crest of Hernia

Crest of Hernia

A crest given to those who are acknowledged by Hernia.

Discovery Conditions
  • Achieve Level 99
    • Win against Master Solace 1 time (1x)
Obtain Conditions
  • Clear Anguish of the Wavering Servant (Hell) or Unraveling the Knot of Memories (Hell) 20 times (20x)
Effects
  • Light Attribute Resistance +200
  • Adaptation +1% (Max 55%) (Dungeon)
  • Damage against Solace in Gate of the Setting Sun increased by 15% (Dungeon)
Crest of Master Road

Crest of Master Road

A crest given to those who are acknowledged by everyone on Master Road.

Obtain Conditions
  • Win against Master Denif 1 time (1x)
  • Win against Master Ventus 1 time (1x)
  • Win against Master Gaia 1 time (1x)
  • Win against Master Rosso 1 time (1x)
  • Clear Anguish of the Wavering Servant 1 time (1x)
  • Clear Nasod Testing Chamber 1 time (1x)
  • Win against Master Solace 1 time (1x)
Effects
  • When attacked, 99% Damage Reduction for 3 sec. (Cooldown: 60 sec.) (Dungeon)
  • When attacking, summon Rosso's Scythe at a 50% chance (Cooldown: 10 sec.) (Dungeon)
  • When attacked, 5% chance to activate Lincy's Protection (Cooldown: 10 sec.) (Dungeon)
  • When attacking, 10% chance to activate Denif's Ice Storm (Cooldown: 10 sec.) (Dungeon)
  • When attacking, 5% chance to activate Herbaon's Lasers. (Cooldown: 10 sec.) (Dungeon)
  • When attacking, 30% chance to summon Solace's Ray of Light (Cooldown: 10 sec.) (Dungeon)
  • When attacking, 30% chance to summon Sword of Creation (Cooldown: 10 sec.) (Dungeon)
  • Damage against Master Road region enemies increased by 20% (Dungeon)
  • Adaptation +2% (Max 55%) (Dungeon)
Hard as a Rock
Hard as a Rock
Damage Reduction 99%
(Exclude damage from Additional Damage)
3s
  • Change Damage Received by -99.00% M
Lincy's Protection
Lincy's Protection
When attacked during a certain duration, Lincy will push away any nearby enemies.
1s
Danger Close

Danger Close

This is Asella, calling for reinforcement in the following coordinates.

Discovery Conditions
  • Achieve Level 99
    • Win against Asella 1 time (1x)
Obtain Conditions
  • Clear Glacial Land 50 times (50x)
Effects
  • Upon successful attack, 5% chance to activate Asella's Reinforcement (Cooldown: 30 sec.) (Dungeon)
  • Action Speed +8%
  • Movement Speed 8 %
  • Damage Reduction +8%
  • Max HP +12%
King of Yeti

King of Yeti

I'm the king of yeti!

Discovery Conditions
  • Achieve Level 99
    • Defeat Meson 1 time (1x)
Obtain Conditions
  • Defeat Meson 50 times (50x)
Effects
  • Damage against Quark, Antiquark, and Meson increased by 20% (Dungeon)
  • Damage from Quark, Antiquark, and Meson decreased by 10% (Dungeon)
Converse with Fists

Converse with Fists

Some conversations can only be done with fists.

Discovery Conditions
  • Achieve Level 99
    • Clear Sanctuary of the Soul 1 times (1x)
Obtain Conditions
  • Clear Sanctuary of the Soul 50 times (50x)
Effects
  • Adaptation +2% (Max 55%) (Dungeon)
  • Critical Damage +5%
  • Damage to Boss Monsters +10% (Dungeon)
  • Damage Reduction -5%
Happy Train Ride

Happy Train Ride

Happy train ride across Demon Realm!

Discovery Conditions
  • Achieve Level 99
    • Clear Capital-Bound Train 1 times (1x)
Obtain Conditions
  • Clear Capital-Bound Train 50 times (50x)
Effects
  • Adaptation +2% (Max 55%) (Dungeon)
  • Ignore Enemy Physical Defense 2% (Max 20%) (Dungeon)
  • Ignore Enemy Magic Defense 2% (Max 20%) (Dungeon)
  • Physical Attack +7%
  • Magical Attack +7%
  • Upon using Special Actives, recover 200 MP (Cooldown: 40 sec.) (Dungeon)
<No Name>
  • Change MP/s by 200 A
Versatility

Versatility

When the form is everchanging, you will not be able to find the true form.

Discovery Conditions
  • Achieve Level 99
    • Clear Savage White-Ghost's Castle 1 time (Excludes Story Mode) (1x)
Obtain Conditions
  • Clear Savage White-Ghost's Castle 5 Times (Excludes Story Mode) (5x)
Effects
  • Adaptation +2% (Max 55%) (Dungeon)
  • Max HP +15%
  • Action Speed +10%
  • Active, Tenacity, Strength, Bravery Skill Damage increase by 15% for a set duration in order. (PvP: 50%) (Cooldown: 15s)
  • - Active Skill Damage Increase: 2 sec. (Cooldown: 15s)
  • - Tenacity Skill Damage Increase : 3 sec. (Cooldown: 15s)
  • - Strength, Bravery Skill Damage Increase: 5 sec. (Cooldown: 15s)
Versatility
Versatility
Active Skill Damage Increased
2s
Versatility
Versatility
Tenacity Skill Damage Increased
3s
Versatility
Versatility
Strength Skill Damage Increased
5s
Versatility
Versatility
Bravery Skill Damage Increased
5s
Night Parade of the White-Ghost

Night Parade of the White-Ghost

A single white ghost will reign supreme tonight.

Discovery Conditions
  • Achieve Level 99
    • Clear Altar of Invocation 1 time (Excludes Story Mode) (1x)
Obtain Conditions
  • Clear Altar of Invocation 5 Times (Excludes Story Mode) (5x)
Effects
  • Polarize: Attack/Attacked Damage +5% (Max 55%) (Dungeon)
  • Adaptation +3% (Max 55%) (Dungeon)
  • MP Cost -5% (Max 35%)
  • When receiving a fatal attack, the HP will remain 1 and become invincible for 3 sec. (180 sec. cooldown after activation) (Only happens 1 time in PvP, All Skill enter Cooldown) (Does not overlap) (Cooldown: 180s)
  • Upon using a special active, reset cooldown for that skill. (Cooldown: 25 sec.) (Dungeon)
  • Upon using a special active, reset cooldown for that skill. (Cooldown: 90 sec.) (PvP)
Invincible
Invincible
Invincible for 3 secs
3s
  • Invincible
  • Cannot lose HP
Night Parade of the White-Ghost (60 Days)

Night Parade of the White-Ghost (60 Days)

A single white ghost will reign supreme tonight.

Discovery Conditions
  • Achieve Level 99
Obtain Conditions
  • Use the [Cobo] Night Parade of the White Ghost (60 Days) item
Effects
  • Polarize: Attack/Attacked Damage +5% (Max 55%) (Dungeon)
  • Adaptation +3% (Max 55%) (Dungeon)
  • MP Cost -5% (Max 35%)
  • When receiving a fatal attack, the HP will remain 1 and become invincible for 3 sec. (180 sec. cooldown after activation) (Only happens 1 time in PvP, All Skill enter Cooldown) (Does not overlap) (Cooldown: 180s)
  • Upon using a special active, reset cooldown for that skill. (Cooldown: 25 sec.) (Dungeon)
  • Upon using a special active, reset cooldown for that skill. (Cooldown: 90 sec.) (PvP)
Invincible
Invincible
Invincible for 3 secs
3s
  • Invincible
  • Cannot lose HP
Black and White

Black and White

Between what is black and what is white, you will not be able to find the answer.

Discovery Conditions
Obtain Conditions
  • Clear Savage White-Ghost's Castle with at least 1 Resurrection Count 10 Times (Excludes Story Mode) (10x)
  • Clear Altar of Invocation with at least 1 Resurrection Count 10 Times (Excludes Story Mode) (10x)
Effects
  • Adaptation +5% (Max 55%) (Dungeon)
  • Ignore Enemy Physical Defense +3% (Dungeon)
  • Ignore Enemy Magical Defense +3% (Dungeon)
  • Action Speed +12%
  • Upon being attacked, Damage Reduction by 99% for 3 sec. (Cooldown: 90 sec.) (Dungeon)
  • Use 1 El's Essence every 30 sec. to alternate between Black and White buff. (The buff ends once you run out of El's Essence in your inventory) Black - Special Active Skill Damage Increased by 15% - MP Cost -8% White - Special Active Skill Damage Increased by 15% - Special Active Skill Cooldown -8% (Only 50% effective in PvP)
<No Name>
Black and White
Black and White
Received Damage Decreased
3s
  • Change Damage Received by -99.00% M
Two Fists Guarding the Key

Two Fists Guarding the Key

We need the key guarded by two fists to stop the unleashed beast.

Discovery Conditions
  • Achieve Level 99
    • Clear Plegas's Gaze 1 time (1x)
Obtain Conditions
  • Clear Plegas's Gaze 50 times (50x)
Effects
  • Adaptation +2% (Max 55%) (Dungeon)
  • Damage in Plegas's Gaze increased by 18% (Dungeon)
  • Item Drop Rate +5% (Dungeon)
Spear Guarding the Key

Spear Guarding the Key

We need the key guarded by the spirit to stop the unleashed beast.

Discovery Conditions
  • Achieve Level 99
    • Clear Plegas's Reflection 1 time (1x)
Obtain Conditions
  • Clear Plegas's Reflection 50 times (50x)
Effects
  • Adaptation +2% (Max 55%) (Dungeon)
  • Damage in Plegas's Reflection increased by 18% (Dungeon)
  • EXP +5% (Dungeon)
Sealer of Plegas

Sealer of Plegas

When you resealed the ancient demonic beast, peace was returned Pruinaum... For now.

Discovery Conditions
  • Achieve Level 99
    • Clear Plegas's Labyrinth 1 time (1x)
Obtain Conditions
  • Clear Plegas's Labyrinth 200 times (200x)
Effects
  • Adaptation +3% (Max 55%) (Dungeon)
  • Increased EXP Gain + 20% (Dungeon)
  • Item Drop Rate +20% (Dungeon)
  • 20% chance for 1 additional count towards title requirements. (Does not overlap)
  • Random Mission appearance chance increased by 10% (Does not stack with other effects within the party) (Does not overlap)
  • Damage against Pruinaum Outskirts region enemies increased by 18% (Dungeon)
  • ED Gain +10% (Dungeon)
Festival!

Festival!

The fireworks go boom! like paintings in the night sky. The carnival will never end!

Discovery Conditions
  • Achieve Level 99
    • Clear Theme Park Entrance 1 time (1x)
Obtain Conditions
  • Clear Theme Park Entrance 50 times (50x)
Effects
  • Adaptation +2% (Max 55%) (Dungeon)
  • Upon attacking, 5% chance to obtain Festival! Effect that shoots fireworks to nearby area for 7 sec. The fireworks will deal non-flinching damage, and decrease target's Physical/Magical Defense by 10% for 10 sec. (Cooldown: 15 sec.) (Dungeon)
  • Damage in Theme Park Entrance increased by 18% (Dungeon)
Festival!
Festival! - Festival! title effect
Luckily hit by parade fireworks.
Physical/Magical Defense Decrease
7s
  • Change Physical Defense by -10.00% M
  • Change Magical Defense by -10.00% M
  • Removes effects [Penetrate Armor]
Mystical Magic

Mystical Magic

Mr. Hat will show a simple magic trick! Magic... trick...? Or is it a spell?

Discovery Conditions
  • Achieve Level 99
    • Clear Tricky House 1 time (1x)
Obtain Conditions
  • Clear Tricky House 50 times (50x)
Effects
  • Adaptation +2% (Max 55%) (Dungeon)
  • Spade/Heart buff will alternate every 15 sec. Spade - Movement Speed 10%, Jump Speed 10% Heart - Recover nearby allies HP by 5% every 5 sec. (Dungeon)
  • Damage in Tricky House increased by 18% (Dungeon)
<No Name>
Puppet's Stage

Puppet's Stage

We invite you to the stage! And by that, we mean... on the stage.

Discovery Conditions
  • Achieve Level 99
    • Clear Puppet Theater 1 time (1x)
Obtain Conditions
  • Clear Puppet Theater 50 times (50x)
Effects
  • Adaptation +1% (Max 55%) (Dungeon)
  • When maintaining Dash for 1 sec. increase Skill Damage by 8% for 1 sec. (Cooldown: 15 sec.)(PvP: 40%) (Does not overlap)
  • Damage in Puppet Theater increased by 18% (Dungeon)
Puppet Master's Order
Puppet Master's Order
All Skill Damage Increase
1s
  • Change Damage of [Active Skills by 8.00%, Tenacity Skills by 8.00%, Strength Skills by 8.00%, Bravery Skills by 8.00%] M
Sign for You

Sign for You

A thank you gift for the bestest fans! Victoria's special limited autograph.

Discovery Conditions
  • Achieve Level 99
    • Clear Concert Mania 1 time (1x)
Obtain Conditions
  • Defeat Victoria within 1 min. 30 sec. 50 times (50x)
Effects
  • Adaptation +1% (Max 55%) (Dungeon)
  • When attacking, 5% chance to activate buff that increase Damage by 10% and increase Received Damage by 30% (Cooldown: 30 sec.) (Dungeon)
  • Damage in Concert Mania increased by 18% (Dungeon)
Victoria's Autograph
Victoria's Autograph
Receive Victoria's Autograph.
Increase Damage Given and Damage Received.
10s
  • Change Damage Received by 30.00% M
  • Change Damage From All Melee Attacks by 10.00% M
  • Change Damage From All Ranged Attacks by 10.00% M
Husk of Shadow

Husk of Shadow

A throne without a master. Only the discarded husk remains...

Discovery Conditions
  • Achieve Level 99
    • Clear Shadow Earl's Castle 1 time (1x)
Obtain Conditions
  • Shadow Earl's Castle 50 times (50x)
Effects
  • Adaptation +2% (Max 55%) (Dungeon)
  • When attacking, 30% chance to summon Shredded Shadow (Cooldown: 10 sec.) (Dungeon)
  • Damage in Shadow Earl's Castle increased by 18% (Dungeon)
Freed Shadow

Freed Shadow

After even the shadow leaves the throne, only silence remains.

Discovery Conditions
Obtain Conditions
  • Destroy Severed Shadow Aren's Helmet (50x)
  • Clear Shadow Earl's Castle 50 times (50x)
Effects
  • Adaptation +3% (Max 55%) (Dungeon)
  • When attacked. 5% chance for 99% Damage Reduction for 3 sec. (Cooldown: 60 sec.) (PvP)
  • When receiving a fatal attack, the HP will remain 1 and become invincible for 3 sec. (180 sec. cooldown after activation) (Only happens 1 time in PvP, All Skill enter Cooldown) (Does not overlap) (Cooldown: 180s)
  • Upon awakening, Action Speed increased by 15% for 40 sec. (Cooldown: 1 min.) Upon awakening, All Damage increased by 15% for 40 sec. (Cooldown: 1 min.)(PvP: 40%)
Invincible
Invincible
Invincible for 3 secs
3s
  • Invincible
  • Cannot lose HP
Damage Reduction
Damage Reduction
Damage Reduction 99%
(Exclude damage from Additional Damage)
3s
  • Change Damage Received by -99.00% M
Shadow Aura
Shadow Aura
Action Speed +15%
All Damage +15%
Command Attack Damage +15%
40s
Faint Silhouette

Faint Silhouette

Darkness engulfs you. They shall appear. You who wish to go forward, give in to the flow of the Abyss.

Discovery Conditions
  • Achieve Level 99
    • Clear Sunken Holy Ground 1 time (Excludes Story Mode) (1x)
Obtain Conditions
  • Clear Sunken Holy Ground 30 times (Excludes Story Mode) (30x)
Effects
  • Adaptation +2% (Max 55%) (Dungeon)
  • Dark Proc Chance +2% (When using a weapon with this attribute)
  • Physical Attack Power +3%
  • Magical Attack Power +3%
  • 30% chance on attack to fire Abyss Altar Orb (Cooldown: 30 sec.)  (Dungeon)
Awakened Hatchling

Awakened Hatchling

Stretch the body. Rise and fall into a beat. With the first gasp of air, open the eyes.

Discovery Conditions
  • Achieve Level 99
    • Clear Blooming Mineral Field 1 time (Excludes Story Mode) (1x)
Obtain Conditions
  • Clear Blooming Mineral Field 30 times (Excludes Story Mode) (30x)
Effects
  • Adaptation +2% (Max 55%) (Dungeon)
  • Movement Speed +10%
  • Jump Speed +10%
  • Upon using Quick Slot Items, gain a buff that increases Physical/Magical Attack Power +5 % for 15 sec. (Buff will be removed upon Title removal) (Cooldown: 30 sec.)  (Does not overlap) (Dungeon)
Physical/Magical Attack Power Increase
Physical/Magical Attack Power Increase
Physical/Magical Attack Power Increase
15s
  • Change Physical Attack by 5.00% M
  • Change Magical Attack by 5.00% M
Stagnant Dreamer

Stagnant Dreamer

The tideswept mind sinks and finally becomes eternal. Eternity leads to immutability, immutability leads to fixation, and fixation leads to regression.

Discovery Conditions
  • Achieve Level 99
    • Clear Nightmare's Crib 1 time (Excludes Story Mode) (1x)
Obtain Conditions
  • Clear Nightmare's Crib 30 times (Excludes Story Mode) (30x)
Effects
  • Adaptation +2% (Max 55%) (Dungeon)
  • Movement Speed +10%
  • Jump Speed +10%
  • Upon using Quick Slot Items, gain a buff that increases Physical/Magical Attack Power +5 % for 15 sec. (Buff will be removed upon Title removal) (Cooldown: 30 sec.)  (Does not overlap) (Dungeon)
Physical/Magical Attack Power Increase
Physical/Magical Attack Power Increase
Physical/Magical Attack Power Increase
15s
  • Change Physical Attack by 5.00% M
  • Change Magical Attack by 5.00% M
King of Abyss

King of Abyss

Eternal King of Abyss. Endless, forever...

Discovery Conditions
  • Achieve Level 99
    • Clear Birth of Origin 1 time (Excludes Story Mode) (1x)
Obtain Conditions
  • Clear Birth of Origin 30 times (Excludes Story Mode) (30x)
Effects
  • Adaptation +3% (Max 55%) (Dungeon)
  • Polarize: Attack/Attacked Damage +5% (Max 55%) (Dungeon)
  • All Skill Cooldown -3% (Bond Skills Excluded)
  • Upon attacked, 30% chance to recover +50% HP (Cooldown: 60 sec.) (Dungeon)
  • Create an orb that follows an ally upon successful Special Active attack. When the ally gains the orb, apply a buff that increases Critical Damage by 10% for 15 sec. (Buff will be removed upon Title removal) (Cooldown: 30 sec.)  (Dungeon)
Abyss Aura
Abyss Aura
Critical Damage Increase
15s
  • Change Critical Damage by 10.00% A
<No Name>
  • Change HP/s by 50.00% M
Natural Flow

Natural Flow

Wind flows to the skies, fallen leaves flow to the roots. There may be turbulence, but everything will return to the beginning.

Discovery Conditions
Obtain Conditions
  • Clear Sunken Holy Ground with at least 1 resurrection count 50 times (Excludes Story Mode) (50x)
  • Clear Blooming Mineral Field or Nightmare's Crib with at least 1 resurrection count 50 times (Excludes Story Mode) (50x)
  • Clear Birth of Origin with at least 1 resurrection count 50 times (Excludes Story Mode) (50x)
Effects
  • Adaptation +5% (Max 55%) (Dungeon)
  • Ignore Enemy Physical Defense +5% (Dungeon)
  • Ignore Enemy Magical Defense +5% (Dungeon)
  • Use 1 El's Essence every 30 sec. to gain 'Natural Flow' buff. (The buff ends once you run out of El's Essence in your inventory) Natural Flow Buff - Special Active Skill Damage Increased by 18% - MP Cost -5% (Only 50% effective in PvP)
  • Upon using Tenacity Skills, all Tenacity Skill's Cooldown -20% (Cooldown: 30 sec.)  (Dungeon)
  • Upon using Strength Skills, all Strength Skill's Cooldown -20% (Cooldown: 30 sec.)  (Dungeon)
  • Upon using Bravery Skills, all Bravery Skill's Cooldown -20% (Cooldown: 30 sec.)  (Dungeon)
  • Upon using Tenacity Skills, all Tenacity Skill's Cooldown -20% (Cooldown: 90 sec.)  (PvP)
  • Upon using Strength Skills, all Strength Skill's Cooldown -20% (Cooldown: 90 sec.)  (PvP)
  • Upon using Bravery Skills, all Bravery Skill's Cooldown -20% (Cooldown: 90 sec.)  (PvP)
<No Name>
<No Name>
  • Modifies Cooldowns of Tenacity Skills by -20.00% M
<No Name>
  • Modifies Cooldowns of Strength Skills by -20.00% M
<No Name>
  • Modifies Cooldowns of Bravery Skills by -20.00% M
Night (?) at the Museum

Night (?) at the Museum

The exhibits are alive!

Discovery Conditions
  • Achieve Level 99
    • Clear Palace of Gold Medovine 1 time (1x)
Obtain Conditions
  • Clear Palace of Gold Medovine 50 times (50x)
Effects
  • Adaptation +2% (Max 55%) (Dungeon)
  • When attacking, 5% chance to activate Medovine's Thorn (Cooldown: 30 sec.) (Dungeon)
  • Damage in Palace of Gold Medovine increased by 18% (Dungeon)
Beast Master

Beast Master

A title given to those who defeated the beast from the underground den.

Discovery Conditions
  • Achieve Level 99
    • Clear Hunter's Hideout 1 time (1x)
Obtain Conditions
  • Clear Hunter's Hideout 50 times (50x)
Effects
  • Adaptation +2% (Max 55%) (Dungeon)
  • Poisoning Activation Chance +5%
  • Nature Resistance +200
  • Damage in Hunter's Hideout increased by 18% (Dungeon)
Legend of the Arena

Legend of the Arena

A title given to those who defeated every opponent in the arena and became the champion.

Discovery Conditions
  • Achieve Level 99
    • Clear Torta Arena 1 time (1x)
Obtain Conditions
  • Clear Torta Arena 50 times (50x)
Effects
  • Adaptation +2% (Max 55%) (Dungeon)
  • Item Drop Rate +15% (Dungeon)
  • Damage in Torta Arena increased by 18% (Dungeon)
Attack of Steel Machines

Attack of Steel Machines

You'll see them when you climb the wall. Approximately 1700 Fins tall with immense steel body, its imposing muzzle never misses its target.

Discovery Conditions
  • Achieve Level 99
    • Clear the Great Steel Wall 1 time (1x)
Obtain Conditions
  • Clear The Great Steel Wall 300 times (300x)
  • Or use title item Attack of Steel Machines
Effects
  • Adaptation +5% (Max 55%) (Dungeon)
  • Upon Command/Active attack, find the target's weakness and decrease defense by 48% for 5 sec. (Does not stack with Sword of the Dead Soul effect, Upon Command Attack, target's Defense Decrease effect, and Festival effect)(Cooldown: 3 sec.) (Dungeon)
  • Upon any attack All Resistance -30 for 7 sec. (5 stacks) (Only one effect that decrease all resistance for 7 seconds will be applied.)
  • Upon Awakening, grants Plasma Shield to allies nearby for 3 sec. recovering 10% HP/MP Recovery per sec. (Cooldown: 30 sec.) (Dungeon)
  • Upon Awakening, grants Plasma Shield to allies nearby for 3 sec. recovering 0.5% HP/MP Recovery per sec. (Cooldown: 120 sec.) (PvP)
  • Upon inputting Awakening key, grants Plasma Shield to allies nearby for 3 sec. recovering 10% HP/MP Recovery per sec. (Cooldown: 30 sec.) (Dungeon)
  • Upon inputting Awakening key, grants Plasma Shield to allies nearby for 3 sec. recovering 0.5% HP/MP Recovery per sec. (Cooldown: 120 sec.) (PvP)
  • When receiving a fatal attack, the HP will remain 1 and become invincible for 3 sec. (180 sec. cooldown after activation) (Only happens 1 time in PvP, All Skill enter Cooldown) (Does not overlap) (Cooldown: 180s)
Invincible
Invincible
Invincible for 3 secs
3s
  • Invincible
  • Cannot lose HP
Penetrate Armor
Penetrate Armor - The Great Steel Wall title effect
Physical/Magical Defense Reduction
5s
Street Sweeper

Street Sweeper

Leave every space sparkling clean! Clean away all those that ruin the aesthetics.

Discovery Conditions
  • Achieve Level 99
    • Clear Fabricated City 1 Time (1x)
Obtain Conditions
  • Clear Fabricated City 50 Times (50x)
Effects
  • Adaptation +2% (Max 55%) (Dungeon)
  • Upon attacking, fire an electric ball on a 2% chance (Cooldown: 30 sec.) (Dungeon)
  • Damage in Fabricated City increased by 18% (Dungeon)
Factory Overseer

Factory Overseer

I can see your hands, work faster!

Discovery Conditions
  • Achieve Level 99
    • Clear Android Factory 1 Time (1x)
Obtain Conditions
  • Clear Android Factory 50 Times (50x)
Effects
  • Adaptation +2% (Max 55%) (Dungeon)
  • Upon attacking, mark the target for bombardment on a 2% chance (Cooldown: 30 sec.) (Dungeon)
  • Damage in Android Factory increased by 18% (Dungeon)
Garden Manager

Garden Manager

Corae, shutting down.

Discovery Conditions
  • Achieve Level 99
    • Clear Madame Corae's Garden 1 Time (1x)
Obtain Conditions
  • Clear Madame Corae's Garden 50 Times (50x)
Effects
  • Adaptation +2% (Max 55%) (Dungeon)
  • Upon attacking, fire Madame Corae's laser on a 2% chance (Cooldown: 30 sec.) (Dungeon)
  • Damage in Madame Corae's Garden increased by 18% (Dungeon)
Overture

Overture

When the lower inner layer is damaged beyond 50%, transition to Defense Mode.

Discovery Conditions
  • Achieve Level 99
    • Clear Serpentium Tower at Difficulty Stage 2 or above (1x)
Obtain Conditions
  • Clear Serpentium Tower at Difficulty Stage 2 or above 300 times (300x)
Effects
  • Adaptation +3% (Max 55%) (Dungeon)
  • Polarize: Attack/Attacked Damage +5% (Max 55%) (Dungeon)
  • Max HP +15%
  • Light Proc Chance +2% (When using a weapon with this attribute)
  • When attacked, activate an energy discharge and heal for 50% of HP on a 30% chance (Cooldown: 30 sec.) (Dungeon)
Concerto

Concerto

Rule One, 'Entry will be limited once the performance starts.' Rule Two, 'the players must provide the best performance to the audience.'

Discovery Conditions
  • Achieve Level 99
    • Clear Orchestra Hall at Difficulty Stage 2 or above (1x)
Obtain Conditions
  • Clear Orchestra Hall at Difficulty Stage 2 or above 300 times (300x)
Effects
  • Adaptation +3% (Max 55%) (Dungeon)
  • Recover 100 MP upon Mana Break (Dungeon)
  • Recover 20 MP upon Mana Break (PvP)
  • When attacked. 5% chance for 99% Damage Reduction for 3 sec. (Cooldown: 60 sec.) (PvP)
  • When receiving a fatal attack, the HP will remain 1 and become invincible for 3 sec. (180 sec. cooldown after activation) (Only happens 1 time in PvP, All Skill enter Cooldown) (Does not overlap) (Cooldown: 180s)
  • Upon awakening, Action Speed increased by 15% for 40 sec. (Cooldown: 60 sec.) Upon awakening, All Damage increased by 20% for 40 sec. (Cooldown: 60 sec.) (PvP: 40%)
Invincible
Invincible
Invincible for 3 secs
3s
  • Invincible
  • Cannot lose HP
Damage Reduction
Damage Reduction
Damage Reduction 99%
(Exclude damage from Additional Damage)
3s
  • Change Damage Received by -99.00% M
Maestro
Maestro
Action Speed, All Damage Increased
40s
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