Title Database

Water Dragon Scale
This scale is chilling to the touch.
- Achieve Level 99
- Win against Master Denif 1 time (1x)
- Win against Master Denif 20 times (20x)
- When attacking, 10% chance to activate Denif's Ice Storm (Cooldown: 10 sec.) (Dungeon)
- Damage against Denif increased by 8% (Dungeon)

Crest of Denif
A crest given to those who are acknowledged by Denif.
- Achieve Level 99
- Win against Master Rosso 1 time (1x)
- Win against Master Denif (Hell) 20 times (20x)
- Water Attribute Resistance +200
- Adaptation +1% (Max 55%) (Dungeon)
- Damage against Rosso increased by 15% (Dungeon)

Target Lock-On
Get ready, and laser the target in front of you!
- Achieve Level 99
- Clear Nasod Testing Chamber 1 time (1x)
- Clear Nasod Testing Chamber 20 times (20x)
- When attacking, 5% chance to activate Herbaon's Lasers. (Cooldown: 10 sec.) (Dungeon)
- Damage against enemies in Nasod Testing Chamber increased by 8% (Dungeon)

Crest of Adrian
A crest given to those who are acknowledged by Adrian.
- Achieve Level 99
- Clear Anguish of the Wavering Servant 1 time (1x)
- Clear Nasod Testing Chamber (Hell) 20 times (20x)
- All Attribute Resistance +50
- Adaptation +1% (Max 55%) (Dungeon)
- Damage against Messenger of God and Dominus Angelus increased by 15% (Dungeon)
- Damage against Ebalon increased by 15% (Dungeon)

Sunrise
The sun will rise again.
- Achieve Level 99
- Win against Master Solace 1 time (1x)
- Win against Master Solace 20 times (20x)
- When attacking, 30% chance to summon Solace's Ray of Light (Cooldown: 10 sec.) (Dungeon)
- Damage against Solace in Gate of the Setting Sun increased by 8% (Dungeon)

Crest of Solace
A crest given to those who are acknowledged by Solace.
- Achieve Level 99
- Clear Nasod Testing Chamber 1 time (1x)
- Win against Master Solace (Hell) 20 times (20x)
- Dark Attribute Resistance +200
- Adaptation +1% (Max 55%) (Dungeon)
- Damage against enemies in Nasod Testing Chamber increased by 15% (Dungeon)

Messenger of God
They are the ideal as the Messenger of God.
- Achieve Level 99
- Clear Anguish of the Wavering Servant 1 time (1x)
- Clear Anguish of the Wavering Servant or Unraveling the Knot of Memories 20 times (20x)
- When attacking, 30% chance to summon Sword of Creation (Cooldown: 10 sec.) (Dungeon)
- Damage against Messenger of God and Dominus Angelus increased by 15% (Dungeon)
- Damage against Ebalon increased by 8% (Dungeon)

Crest of Hernia
A crest given to those who are acknowledged by Hernia.
- Achieve Level 99
- Win against Master Solace 1 time (1x)
- Clear Anguish of the Wavering Servant (Hell) or Unraveling the Knot of Memories (Hell) 20 times (20x)
- Light Attribute Resistance +200
- Adaptation +1% (Max 55%) (Dungeon)
- Damage against Solace in Gate of the Setting Sun increased by 15% (Dungeon)

Crest of Master Road
A crest given to those who are acknowledged by everyone on Master Road.
- Achieve Level 99
- Requires Crest of Denif, Crest of Adrian, Crest of Solace, Crest of Hernia, Crest of Gaia, Crest of Rosso, Crest of Ventus
- Win against Master Denif 1 time (1x)
- Win against Master Ventus 1 time (1x)
- Win against Master Gaia 1 time (1x)
- Win against Master Rosso 1 time (1x)
- Clear Anguish of the Wavering Servant 1 time (1x)
- Clear Nasod Testing Chamber 1 time (1x)
- Win against Master Solace 1 time (1x)
- When attacked, 99% Damage Reduction for 3 sec. (Cooldown: 60 sec.) (Dungeon)
- When attacking, summon Rosso's Scythe at a 50% chance (Cooldown: 10 sec.) (Dungeon)
- When attacked, 5% chance to activate Lincy's Protection (Cooldown: 10 sec.) (Dungeon)
- When attacking, 10% chance to activate Denif's Ice Storm (Cooldown: 10 sec.) (Dungeon)
- When attacking, 5% chance to activate Herbaon's Lasers. (Cooldown: 10 sec.) (Dungeon)
- When attacking, 30% chance to summon Solace's Ray of Light (Cooldown: 10 sec.) (Dungeon)
- When attacking, 30% chance to summon Sword of Creation (Cooldown: 10 sec.) (Dungeon)
- Damage against Master Road region enemies increased by 20% (Dungeon)
- Adaptation +2% (Max 55%) (Dungeon)

- Change Damage Received by -99.00% M


Danger Close
This is Asella, calling for reinforcement in the following coordinates.
- Achieve Level 99
- Win against Asella 1 time (1x)
- Clear Glacial Land 50 times (50x)
- Upon successful attack, 5% chance to activate Asella's Reinforcement (Cooldown: 30 sec.) (Dungeon)
- Action Speed +8%
- Movement Speed 8 %
- Damage Reduction +8%
- Max HP +12%

King of Yeti
I'm the king of yeti!
- Achieve Level 99
- Defeat Meson 1 time (1x)
- Defeat Meson 50 times (50x)
- Damage against Quark, Antiquark, and Meson increased by 20% (Dungeon)
- Damage from Quark, Antiquark, and Meson decreased by 10% (Dungeon)

Converse with Fists
Some conversations can only be done with fists.
- Achieve Level 99
- Clear Sanctuary of the Soul 1 times (1x)
- Clear Sanctuary of the Soul 50 times (50x)
- Adaptation +2% (Max 55%) (Dungeon)
- Critical Damage +5%
- Damage to Boss Monsters +10% (Dungeon)
- Damage Reduction -5%

Happy Train Ride
Happy train ride across Demon Realm!
- Achieve Level 99
- Clear Capital-Bound Train 1 times (1x)
- Clear Capital-Bound Train 50 times (50x)
- Adaptation +2% (Max 55%) (Dungeon)
- Ignore Enemy Physical Defense 2% (Max 20%) (Dungeon)
- Ignore Enemy Magic Defense 2% (Max 20%) (Dungeon)
- Physical Attack +7%
- Magical Attack +7%
- Upon using Special Actives, recover 200 MP (Cooldown: 40 sec.) (Dungeon)
- Change MP/s by 200 A

Versatility
When the form is everchanging, you will not be able to find the true form.
- Achieve Level 99
- Clear Savage White-Ghost's Castle 1 time (Excludes Story Mode) (1x)
- Clear Savage White-Ghost's Castle 5 Times (Excludes Story Mode) (5x)
- Adaptation +2% (Max 55%) (Dungeon)
- Max HP +15%
- Action Speed +10%
- Active, Tenacity, Strength, Bravery Skill Damage increase by 15% for a set duration in order. (PvP: 50%) (Cooldown: 15s)
- - Active Skill Damage Increase: 2 sec. (Cooldown: 15s)
- - Tenacity Skill Damage Increase : 3 sec. (Cooldown: 15s)
- - Strength, Bravery Skill Damage Increase: 5 sec. (Cooldown: 15s)

- Change Damage of [Active Skills by 15.00%] M

- Change Damage of [Tenacity Skills by 15.00%] M

- Change Damage of [Strength Skills by 15.00%] M

- Change Damage of [Bravery Skills by 15.00%] M

Night Parade of the White-Ghost
A single white ghost will reign supreme tonight.
- Achieve Level 99
- Clear Altar of Invocation 1 time (Excludes Story Mode) (1x)
- Clear Altar of Invocation 5 Times (Excludes Story Mode) (5x)
- Polarize: Attack/Attacked Damage +5% (Max 55%) (Dungeon)
- Adaptation +3% (Max 55%) (Dungeon)
- MP Cost -5% (Max 35%)
- When receiving a fatal attack, the HP will remain 1 and become invincible for 3 sec. (180 sec. cooldown after activation) (Only happens 1 time in PvP, All Skill enter Cooldown) (Does not overlap) (Cooldown: 180s)
- Upon using a special active, reset cooldown for that skill. (Cooldown: 25 sec.) (Dungeon)
- Upon using a special active, reset cooldown for that skill. (Cooldown: 90 sec.) (PvP)

- Invincible
- Cannot lose HP

Night Parade of the White-Ghost (60 Days)
A single white ghost will reign supreme tonight.
- Achieve Level 99
- Use the [Cobo] Night Parade of the White Ghost (60 Days) item
- Polarize: Attack/Attacked Damage +5% (Max 55%) (Dungeon)
- Adaptation +3% (Max 55%) (Dungeon)
- MP Cost -5% (Max 35%)
- When receiving a fatal attack, the HP will remain 1 and become invincible for 3 sec. (180 sec. cooldown after activation) (Only happens 1 time in PvP, All Skill enter Cooldown) (Does not overlap) (Cooldown: 180s)
- Upon using a special active, reset cooldown for that skill. (Cooldown: 25 sec.) (Dungeon)
- Upon using a special active, reset cooldown for that skill. (Cooldown: 90 sec.) (PvP)

- Invincible
- Cannot lose HP

Black and White
Between what is black and what is white, you will not be able to find the answer.
- Achieve Level 99
- Requires Versatility, Night Parade of the White-Ghost
- Clear Savage White-Ghost's Castle with at least 1 Resurrection Count 10 Times (Excludes Story Mode) (10x)
- Clear Altar of Invocation with at least 1 Resurrection Count 10 Times (Excludes Story Mode) (10x)
- Adaptation +5% (Max 55%) (Dungeon)
- Ignore Enemy Physical Defense +3% (Dungeon)
- Ignore Enemy Magical Defense +3% (Dungeon)
- Action Speed +12%
- Upon being attacked, Damage Reduction by 99% for 3 sec. (Cooldown: 90 sec.) (Dungeon)
- Use 1 El's Essence every 30 sec. to alternate between Black and White buff. (The buff ends once you run out of El's Essence in your inventory) Black - Special Active Skill Damage Increased by 15% - MP Cost -8% White - Special Active Skill Damage Increased by 15% - Special Active Skill Cooldown -8% (Only 50% effective in PvP)
- Call effects [Black and White - Black, Black and White - White] sequentially

- Change Damage Received by -99.00% M

Two Fists Guarding the Key
We need the key guarded by two fists to stop the unleashed beast.
- Achieve Level 99
- Clear Plegas's Gaze 1 time (1x)
- Clear Plegas's Gaze 50 times (50x)
- Adaptation +2% (Max 55%) (Dungeon)
- Damage in Plegas's Gaze increased by 18% (Dungeon)
- Item Drop Rate +5% (Dungeon)

Spear Guarding the Key
We need the key guarded by the spirit to stop the unleashed beast.
- Achieve Level 99
- Clear Plegas's Reflection 1 time (1x)
- Clear Plegas's Reflection 50 times (50x)
- Adaptation +2% (Max 55%) (Dungeon)
- Damage in Plegas's Reflection increased by 18% (Dungeon)
- EXP +5% (Dungeon)

Sealer of Plegas
When you resealed the ancient demonic beast, peace was returned Pruinaum... For now.
- Achieve Level 99
- Clear Plegas's Labyrinth 1 time (1x)
- Clear Plegas's Labyrinth 200 times (200x)
- Adaptation +3% (Max 55%) (Dungeon)
- Increased EXP Gain + 20% (Dungeon)
- Item Drop Rate +20% (Dungeon)
- 20% chance for 1 additional count towards title requirements. (Does not overlap)
- Random Mission appearance chance increased by 10% (Does not stack with other effects within the party) (Does not overlap)
- Damage against Pruinaum Outskirts region enemies increased by 18% (Dungeon)
- ED Gain +10% (Dungeon)

Festival!
The fireworks go boom! like paintings in the night sky. The carnival will never end!
- Achieve Level 99
- Clear Theme Park Entrance 1 time (1x)
- Clear Theme Park Entrance 50 times (50x)
- Adaptation +2% (Max 55%) (Dungeon)
- Upon attacking, 5% chance to obtain Festival! Effect that shoots fireworks to nearby area for 7 sec. The fireworks will deal non-flinching damage, and decrease target's Physical/Magical Defense by 10% for 10 sec. (Cooldown: 15 sec.) (Dungeon)
- Damage in Theme Park Entrance increased by 18% (Dungeon)

- Change Physical Defense by -10.00% M
- Change Magical Defense by -10.00% M
- Removes effects [Penetrate Armor]

Mystical Magic
Mr. Hat will show a simple magic trick! Magic... trick...? Or is it a spell?
- Achieve Level 99
- Clear Tricky House 1 time (1x)
- Clear Tricky House 50 times (50x)
- Adaptation +2% (Max 55%) (Dungeon)
- Spade/Heart buff will alternate every 15 sec. Spade - Movement Speed 10%, Jump Speed 10% Heart - Recover nearby allies HP by 5% every 5 sec. (Dungeon)
- Damage in Tricky House increased by 18% (Dungeon)

Puppet's Stage
We invite you to the stage! And by that, we mean... on the stage.
- Achieve Level 99
- Clear Puppet Theater 1 time (1x)
- Clear Puppet Theater 50 times (50x)
- Adaptation +1% (Max 55%) (Dungeon)
- When maintaining Dash for 1 sec. increase Skill Damage by 8% for 1 sec. (Cooldown: 15 sec.)(PvP: 40%) (Does not overlap)
- Damage in Puppet Theater increased by 18% (Dungeon)

- Change Damage of [Active Skills by 8.00%, Tenacity Skills by 8.00%, Strength Skills by 8.00%, Bravery Skills by 8.00%] M

Sign for You
A thank you gift for the bestest fans! Victoria's special limited autograph.
- Achieve Level 99
- Clear Concert Mania 1 time (1x)
- Defeat Victoria within 1 min. 30 sec. 50 times (50x)
- Adaptation +1% (Max 55%) (Dungeon)
- When attacking, 5% chance to activate buff that increase Damage by 10% and increase Received Damage by 30% (Cooldown: 30 sec.) (Dungeon)
- Damage in Concert Mania increased by 18% (Dungeon)

- Change Damage Received by 30.00% M
- Change Damage From All Melee Attacks by 10.00% M
- Change Damage From All Ranged Attacks by 10.00% M

Husk of Shadow
A throne without a master. Only the discarded husk remains...
- Achieve Level 99
- Clear Shadow Earl's Castle 1 time (1x)
- Shadow Earl's Castle 50 times (50x)
- Adaptation +2% (Max 55%) (Dungeon)
- When attacking, 30% chance to summon Shredded Shadow (Cooldown: 10 sec.) (Dungeon)
- Damage in Shadow Earl's Castle increased by 18% (Dungeon)

Freed Shadow
After even the shadow leaves the throne, only silence remains.
- Achieve Level 99
- Requires Husk of Shadow
- Destroy Severed Shadow Aren's Helmet (50x)
- Clear Shadow Earl's Castle 50 times (50x)
- Adaptation +3% (Max 55%) (Dungeon)
- When attacked. 5% chance for 99% Damage Reduction for 3 sec. (Cooldown: 60 sec.) (PvP)
- When receiving a fatal attack, the HP will remain 1 and become invincible for 3 sec. (180 sec. cooldown after activation) (Only happens 1 time in PvP, All Skill enter Cooldown) (Does not overlap) (Cooldown: 180s)
- Upon awakening, Action Speed increased by 15% for 40 sec. (Cooldown: 1 min.) Upon awakening, All Damage increased by 15% for 40 sec. (Cooldown: 1 min.)(PvP: 40%)

- Invincible
- Cannot lose HP

- Change Damage Received by -99.00% M

- Change Damage From All Melee Attacks by 15.00% M
- Change Damage From All Ranged Attacks by 15.00% M
- Change Action Speed by 15.00% M

Faint Silhouette
Darkness engulfs you. They shall appear. You who wish to go forward, give in to the flow of the Abyss.
- Achieve Level 99
- Clear Sunken Holy Ground 1 time (Excludes Story Mode) (1x)
- Clear Sunken Holy Ground 30 times (Excludes Story Mode) (30x)
- Adaptation +2% (Max 55%) (Dungeon)
- Dark Proc Chance +2% (When using a weapon with this attribute)
- Physical Attack Power +3%
- Magical Attack Power +3%
- 30% chance on attack to fire Abyss Altar Orb (Cooldown: 30 sec.) (Dungeon)

Awakened Hatchling
Stretch the body. Rise and fall into a beat. With the first gasp of air, open the eyes.
- Achieve Level 99
- Clear Blooming Mineral Field 1 time (Excludes Story Mode) (1x)
- Clear Blooming Mineral Field 30 times (Excludes Story Mode) (30x)
- Adaptation +2% (Max 55%) (Dungeon)
- Movement Speed +10%
- Jump Speed +10%
- Upon using Quick Slot Items, gain a buff that increases Physical/Magical Attack Power +5 % for 15 sec. (Buff will be removed upon Title removal) (Cooldown: 30 sec.) (Does not overlap) (Dungeon)

- Change Physical Attack by 5.00% M
- Change Magical Attack by 5.00% M

Stagnant Dreamer
The tideswept mind sinks and finally becomes eternal. Eternity leads to immutability, immutability leads to fixation, and fixation leads to regression.
- Achieve Level 99
- Clear Nightmare's Crib 1 time (Excludes Story Mode) (1x)
- Clear Nightmare's Crib 30 times (Excludes Story Mode) (30x)
- Adaptation +2% (Max 55%) (Dungeon)
- Movement Speed +10%
- Jump Speed +10%
- Upon using Quick Slot Items, gain a buff that increases Physical/Magical Attack Power +5 % for 15 sec. (Buff will be removed upon Title removal) (Cooldown: 30 sec.) (Does not overlap) (Dungeon)

- Change Physical Attack by 5.00% M
- Change Magical Attack by 5.00% M

King of Abyss
Eternal King of Abyss. Endless, forever...
- Achieve Level 99
- Clear Birth of Origin 1 time (Excludes Story Mode) (1x)
- Clear Birth of Origin 30 times (Excludes Story Mode) (30x)
- Adaptation +3% (Max 55%) (Dungeon)
- Polarize: Attack/Attacked Damage +5% (Max 55%) (Dungeon)
- All Skill Cooldown -3% (Bond Skills Excluded)
- Upon attacked, 30% chance to recover +50% HP (Cooldown: 60 sec.) (Dungeon)
- Create an orb that follows an ally upon successful Special Active attack. When the ally gains the orb, apply a buff that increases Critical Damage by 10% for 15 sec. (Buff will be removed upon Title removal) (Cooldown: 30 sec.) (Dungeon)

- Change Critical Damage by 10.00% A
- Change HP/s by 50.00% M

Natural Flow
Wind flows to the skies, fallen leaves flow to the roots. There may be turbulence, but everything will return to the beginning.
- Achieve Level 99
- Clear Blooming Mineral Field or Nightmare's Crib 31 times (Excludes Story Mode) (31x)
- Requires Faint Silhouette, King of Abyss
- Clear Sunken Holy Ground with at least 1 resurrection count 50 times (Excludes Story Mode) (50x)
- Clear Blooming Mineral Field or Nightmare's Crib with at least 1 resurrection count 50 times (Excludes Story Mode) (50x)
- Clear Birth of Origin with at least 1 resurrection count 50 times (Excludes Story Mode) (50x)
- Adaptation +5% (Max 55%) (Dungeon)
- Ignore Enemy Physical Defense +5% (Dungeon)
- Ignore Enemy Magical Defense +5% (Dungeon)
- Use 1 El's Essence every 30 sec. to gain 'Natural Flow' buff. (The buff ends once you run out of El's Essence in your inventory) Natural Flow Buff - Special Active Skill Damage Increased by 18% - MP Cost -5% (Only 50% effective in PvP)
- Upon using Tenacity Skills, all Tenacity Skill's Cooldown -20% (Cooldown: 30 sec.) (Dungeon)
- Upon using Strength Skills, all Strength Skill's Cooldown -20% (Cooldown: 30 sec.) (Dungeon)
- Upon using Bravery Skills, all Bravery Skill's Cooldown -20% (Cooldown: 30 sec.) (Dungeon)
- Upon using Tenacity Skills, all Tenacity Skill's Cooldown -20% (Cooldown: 90 sec.) (PvP)
- Upon using Strength Skills, all Strength Skill's Cooldown -20% (Cooldown: 90 sec.) (PvP)
- Upon using Bravery Skills, all Bravery Skill's Cooldown -20% (Cooldown: 90 sec.) (PvP)
- Call effects [Natural Flow] sequentially
- Modifies Cooldowns of Tenacity Skills by -20.00% M
- Modifies Cooldowns of Strength Skills by -20.00% M
- Modifies Cooldowns of Bravery Skills by -20.00% M

Night (?) at the Museum
The exhibits are alive!
- Achieve Level 99
- Clear Palace of Gold Medovine 1 time (1x)
- Clear Palace of Gold Medovine 50 times (50x)
- Adaptation +2% (Max 55%) (Dungeon)
- When attacking, 5% chance to activate Medovine's Thorn (Cooldown: 30 sec.) (Dungeon)
- Damage in Palace of Gold Medovine increased by 18% (Dungeon)

Beast Master
A title given to those who defeated the beast from the underground den.
- Achieve Level 99
- Clear Hunter's Hideout 1 time (1x)
- Clear Hunter's Hideout 50 times (50x)
- Adaptation +2% (Max 55%) (Dungeon)
- Poisoning Activation Chance +5%
- Nature Resistance +200
- Damage in Hunter's Hideout increased by 18% (Dungeon)

Legend of the Arena
A title given to those who defeated every opponent in the arena and became the champion.
- Achieve Level 99
- Clear Torta Arena 1 time (1x)
- Clear Torta Arena 50 times (50x)
- Adaptation +2% (Max 55%) (Dungeon)
- Item Drop Rate +15% (Dungeon)
- Damage in Torta Arena increased by 18% (Dungeon)

Attack of Steel Machines
You'll see them when you climb the wall. Approximately 1700 Fins tall with immense steel body, its imposing muzzle never misses its target.
- Achieve Level 99
- Clear the Great Steel Wall 1 time (1x)
- Clear The Great Steel Wall 300 times (300x)
- Or use title item Attack of Steel Machines
- Adaptation +5% (Max 55%) (Dungeon)
- Upon Command/Active attack, find the target's weakness and decrease defense by 48% for 5 sec. (Does not stack with Sword of the Dead Soul effect, Upon Command Attack, target's Defense Decrease effect, and Festival effect)(Cooldown: 3 sec.) (Dungeon)
- Upon any attack All Resistance -30 for 7 sec. (5 stacks) (Only one effect that decrease all resistance for 7 seconds will be applied.)
- Upon Awakening, grants Plasma Shield to allies nearby for 3 sec. recovering 10% HP/MP Recovery per sec. (Cooldown: 30 sec.) (Dungeon)
- Upon Awakening, grants Plasma Shield to allies nearby for 3 sec. recovering 0.5% HP/MP Recovery per sec. (Cooldown: 120 sec.) (PvP)
- Upon inputting Awakening key, grants Plasma Shield to allies nearby for 3 sec. recovering 10% HP/MP Recovery per sec. (Cooldown: 30 sec.) (Dungeon)
- Upon inputting Awakening key, grants Plasma Shield to allies nearby for 3 sec. recovering 0.5% HP/MP Recovery per sec. (Cooldown: 120 sec.) (PvP)
- When receiving a fatal attack, the HP will remain 1 and become invincible for 3 sec. (180 sec. cooldown after activation) (Only happens 1 time in PvP, All Skill enter Cooldown) (Does not overlap) (Cooldown: 180s)

- Invincible
- Cannot lose HP

- Change Physical Defense by -48.00% M
- Change Magical Defense by -48.00% M
- Removes effects [Penetrate Armor, Physical/Magical Defense Decrease, Physical/Magical Defense Decrease, Festival!]

Street Sweeper
Leave every space sparkling clean! Clean away all those that ruin the aesthetics.
- Achieve Level 99
- Clear Fabricated City 1 Time (1x)
- Clear Fabricated City 50 Times (50x)
- Adaptation +2% (Max 55%) (Dungeon)
- Upon attacking, fire an electric ball on a 2% chance (Cooldown: 30 sec.) (Dungeon)
- Damage in Fabricated City increased by 18% (Dungeon)

Factory Overseer
I can see your hands, work faster!
- Achieve Level 99
- Clear Android Factory 1 Time (1x)
- Clear Android Factory 50 Times (50x)
- Adaptation +2% (Max 55%) (Dungeon)
- Upon attacking, mark the target for bombardment on a 2% chance (Cooldown: 30 sec.) (Dungeon)
- Damage in Android Factory increased by 18% (Dungeon)

Garden Manager
Corae, shutting down.
- Achieve Level 99
- Clear Madame Corae's Garden 1 Time (1x)
- Clear Madame Corae's Garden 50 Times (50x)
- Adaptation +2% (Max 55%) (Dungeon)
- Upon attacking, fire Madame Corae's laser on a 2% chance (Cooldown: 30 sec.) (Dungeon)
- Damage in Madame Corae's Garden increased by 18% (Dungeon)

Overture
When the lower inner layer is damaged beyond 50%, transition to Defense Mode.
- Achieve Level 99
- Clear Serpentium Tower at Difficulty Stage 2 or above (1x)
- Clear Serpentium Tower at Difficulty Stage 2 or above 300 times (300x)
- Adaptation +3% (Max 55%) (Dungeon)
- Polarize: Attack/Attacked Damage +5% (Max 55%) (Dungeon)
- Max HP +15%
- Light Proc Chance +2% (When using a weapon with this attribute)
- When attacked, activate an energy discharge and heal for 50% of HP on a 30% chance (Cooldown: 30 sec.) (Dungeon)

Concerto
Rule One, 'Entry will be limited once the performance starts.' Rule Two, 'the players must provide the best performance to the audience.'
- Achieve Level 99
- Clear Orchestra Hall at Difficulty Stage 2 or above (1x)
- Clear Orchestra Hall at Difficulty Stage 2 or above 300 times (300x)
- Adaptation +3% (Max 55%) (Dungeon)
- Recover 100 MP upon Mana Break (Dungeon)
- Recover 20 MP upon Mana Break (PvP)
- When attacked. 5% chance for 99% Damage Reduction for 3 sec. (Cooldown: 60 sec.) (PvP)
- When receiving a fatal attack, the HP will remain 1 and become invincible for 3 sec. (180 sec. cooldown after activation) (Only happens 1 time in PvP, All Skill enter Cooldown) (Does not overlap) (Cooldown: 180s)
- Upon awakening, Action Speed increased by 15% for 40 sec. (Cooldown: 60 sec.) Upon awakening, All Damage increased by 20% for 40 sec. (Cooldown: 60 sec.) (PvP: 40%)

- Invincible
- Cannot lose HP

- Change Damage Received by -99.00% M

- Change Damage From All Melee Attacks by 20.00% M
- Change Damage From All Ranged Attacks by 20.00% M
- Change Action Speed by 15.00% M