Title Database

Critical Presence
A title given to adventurers that showed distinct presence by destroying or falling into traps.
- Achieve Level 99
- Clear Dark Elves' Outpost 3 times (3x)
- Destroy 100 Traps in Dark Elves' Outpost (100x)
- Critical +5%
- Critical Damage +5%
- Critical Damage Received +10%

Critical Presence (7 Days)
A title given to adventurers that showed distinct presence by destroying or falling into traps.
- Achieve Level 1
- Use the item, [Cobo] Critical Presence (7 Days)
- Critical +5%
- Critical Damage +5%
- Critical Damage Received +10%

Elsword In Wonderland
The Elsword party has fallen into Wonderland! We will conquer this place!
- Achieve Level 1
- Use the Elsword In Wonderland Title.
- Magical Attack +50
- Physical Attack +50
- Action Speed +3%
- Awakening Charge Speed +3%

Renowned Hero
Well known heroes are known for a reason. It's only a matter of time the name will be spread across the Demon Realm.
- Achieve Level 99
- Clear Forsaken Spirit Asylum 1 time (1x)
- Clear Forsaken Spirit Asylum 50 times (50x)
- Damage Reduction +3%
- Knockdown rate increase by 2% at 100% chance for 2 sec. when attacking (Max 25 Stacks)

- Change Knockdown Rate When Being Hit By Melee Attacks to by 0.06 A of Original Value
- Change Knockdown Rate When Being Hit By Ranged Attacks to by 0.06 A of Original Value

Renowned Hero (7 Days)
Well known heroes are known for a reason. It's only a matter of time the name will be spread across the Demon Realm.
- Achieve Level 1
- Use the item, [Cobo] Renowned Hero (7 Days)
- Damage Reduction +3%
- Knockdown rate increase by 2% at 100% chance for 2 sec. when attacking (Max 25 Stacks)

- Change Knockdown Rate When Being Hit By Melee Attacks to by 0.06 A of Original Value
- Change Knockdown Rate When Being Hit By Ranged Attacks to by 0.06 A of Original Value

Corrupt Identity
Whose side am I on? Mine? Yours?
- Achieve Level 99
- Clear Forsaken Spirit Asylum 3 times (3x)
- Clear Forsaken Spirit Asylum 50 times (50x)
- Adaptation +2% (Max 55%) (Dungeon)
- Physical/Magical Attack Power Increase by 5% when there is more than 200 MP

- Change Physical Attack by 5.00% M
- Change Magical Attack by 5.00% M

Corrupt Identity (7 Days)
Whose side am I on? Mine? Yours?
- Achieve Level 1
- Use the item, [Cobo] Corrupt Identity (7 Days)
- Adaptation +2% (Max 55%) (Dungeon)
- Physical/Magical Attack Power Increase by 5% when there is more than 200 MP

- Change Physical Attack by 5.00% M
- Change Magical Attack by 5.00% M

Fire Tamer
The one to tame the undying flame, albeit only for a brief moment
- Achieve Level 99
- Clear Crimson Tower of Howling Flames 1st Stage 1 time (1x)
- Clear Crimson Tower of Howling Flames 1 time (Excludes Story Mode) (1x)
- Adaptation +2% (Max 55%) (Dungeon)
- Fire Proc Chance +5% (When using a weapon with this attribute)
- Fire Resistance +200

Blazing Figure
A fire that seems to evolve, becoming something wholly sentient
- Achieve Level 99
- Clear Crimson Tower of Howling Flames 1 time (1x)
- Clear Crimson Tower of Howling Flames 3 Times (Excludes Story Mode) (3x)
- Physical Attack +5%
- Magical Attack +5%
- Summon [Blazing Figure] that attacks close enemies when using special actives When you summon the 5th [Blazing Figure], all [Blazing Figure] will disappear and shoot [Howling Flames]

- Applies an unknown unique feature

Dance of Thorns
Dance of thorns that constantly shoot from the ground.
- Achieve Level 99
- Clear Never-Ending Darkness 1st Stage 1 time (1x)
- Clear Never-Ending Darkness 1 time (Excludes Story Mode) (1x)
- MP Recovery Attacking +5%
- MP Recovery Attacked +5%
- When attacking, 3% chance to summon Red Thorns (Cooldown: 1s)
- When attacking, 3% chance to summon Black Thorns (Cooldown: 1s)

Dark Gaze
The gaze of darkness paralyzes its target.
- Achieve Level 99
- Clear Never-Ending Darkness 1 time (1x)
- Clear Never-Ending Darkness without resurrecting 3 times (Excludes Story Mode) (3x)
- Adaptation +3% (Max 55%) (Dungeon)
- Polarize: Attack/Attacked Damage +5% (Max 55%) (Dungeon)
- Damage Reduction +5%
- Damage from Boss Monsters -10% (Dungeon)
- All Attribute Resistance +50

Saga of Fire and Darkness
The battle of Fire and Darkness was like one epic saga.
- Achieve Level 99
- Crimson Cradle of Flames 1st Stage 1 time (1x)
- Clear Crimson Cradle of Flames 1 time (Excludes Story Mode) (1x)
- When attacking, 10% chance to receive [Saga of Fire] buff (Critical +5% for 10 sec.) (Cooldown: 1s)
- When attacking, 10% chance to receive [Saga of Darkness] buff (Maximize +5% for 10 sec.) (Cooldown: 1s)
- When having both [Saga of Fire] and [Saga of Darkness] buffs, receive [Saga of Fire and Darkness] buff (Critical Damage +10%)

- Change Critical Chance by 5.00% M
- Applies an unknown unique feature

- Change Maximize by 5.00% M
- Applies an unknown unique feature

Rekindled Fire
After centuries, forgotten ashes are finally rekindled into blazing fire that drives darkness away
- Achieve Level 99
- Requires Blazing Figure, Dark Gaze
- Clear Crimson Cradle of Flames without resurrecting 5 times (Excludes Story Mode) (5x)
- Max HP +10%
- Action Speed +10%
- When attacking, 5% chance to summon Blazing Scythe that will attack enemies and receive [White Flash] buff (10 sec. Cooldown, Critical Damage +5%) (Does not overlap) (Cooldown: 10s)
- When attacked, 7% chance to summon Blazing Armor and receive [Crimson Armor] buff (10 sec. Cooldown, Damage Reduction 10%) (Cooldown: 10s)
- When using Special Active skills, 10% chance to summon meteors that will destroy the enemy and receive [Crimson Orb] buff (10 sec. Cooldown, All Skill Damage +5%) (Cooldown: 10s)
- When all buffs [White Flash], [Crimson Armor], [Crimson Orb] are activated at the same time, remove all buffs and receive [Primordial Flame] buff [Primordial Flame]: All Skill Damage +10%, Damage Reduction 20%, Critical Damage +10%, and Heals 15% of Damage Dealt to enemies when attacking for 20 sec.

- Change Critical Damage by 5.00% M
- Applies an unknown unique feature

- Change Damage Reduction by 10.00% M
- Applies an unknown unique feature

- Change Damage of [Active Skills by 5.00%, Tenacity Skills by 5.00%, Strength Skills by 5.00%, Bravery Skills by 5.00%] M
- Applies an unknown unique feature

Drifter
You just drift around Shadow Vein not knowing what can be obtained.
- Achieve Level 99
- Clear Shadow Vein 1 time (1x)
- Clear Shadow Vein 50 times (50x)
- Adaptation +2% (Max 55%) (Dungeon)
- Upon awakening, MP +100 Recovery (Cooldown: 30 sec.) (Dungeon)
- Upon awakening, MP +10 Recovery (Cooldown: 30 sec.) (PvP)
- MP Cost -5% (Max 35%) (Dungeon)

Beginning is Half the Battle
Any adventurer Lv. 1 or higher can equip this title!
- Achieve Level 1
- Achieve Lv. 1
- Magical Attack +30
- Physical Attack +30
- Max HP +1%
- Movement Speed 2 %

Mark of Greed
Nothing else mattered. Only finding the most beautiful and mystical gems.
- Achieve Level 99
- Clear Shadow Vein without resurrecting 3 times (3x)
- Clear Shadow Vein 50 times without getting hit more than 30 times (50x)
- Max HP -10%
- Max MP +50

Noob Adventurer
Any adventurer Lv. 20 or higher can equip this title!
- Achieve Level 1
- Achieve Lv. 20
- Magical Attack +50
- Physical Attack +50
- Max HP +2%
- Awakening Charge Speed +2%

Ocean Outlaw
A sea warrior dreaming of freedom. The world is mine!
- Achieve Level 1
- Use the Ocean Outlaw item
- Magical Attack +20
- Physical Attack +20
- Magical Defense +20
- Physical Defense +20
- Movement Speed +3%
- Jump Speed +3%
- Action Speed +3%
- Water Resistance +40

Lord of Coldness
A symbol of a lord that is cold and sharp like ice
- Achieve Level 1
- Use the item, Lord of Coldness.
- Magical Attack +50
- Physical Attack +50
- Magical Defense +20
- Physical Defense +20
- Water Resistance +75
- Critical +2%
- Action Speed +1%
- 2% Chance of casting Frost Shock

Still a Beginner!
Any adventurer Lv. 40 or higher can equip this title!
- Achieve Level 1
- Achieve Lv. 40
- Magical Attack +100
- Physical Attack +100
- Max HP +3%
- Movement Speed 2 %
- Damage Reduction +2%

Almost a Proper Adventurer!
Any adventurer Lv. 60 or higher can equip this title!
- Achieve Level 1
- Achieve Lv. 60
- Magical Attack +150
- Physical Attack +150
- Max HP +4%
- Action Speed +2%
- Critical +1%

Amazing Adventurer!
Any adventurer Lv. 80 or higher can equip this title!
- Achieve Level 1
- Achieve Lv. 80
- Magical Attack +200
- Physical Attack +200
- Max HP +5%
- Action Speed +3%
- Critical +2%
- Damage Reduction +2%

Henir Again?
You are now a Henir Master! The power of Henir will now grant you various abilities.
- Achieve Level 99
- Clear Sea of Ruin (1x)
- Clear Sea of Ruin without getting hit more than 10 times (5x)
- Critical +1%
- Critical Damage +1%
- Maximize +1%
- Add. Damage +1%
- Damage to Boss Monsters +1% (Dungeon)
- Polarize: Attack/Attacked Damage +1% (Max 55%) (Dungeon)
- Adaptation +1% (Max 55%) (Dungeon)
- All Skill Damage +1% (Dungeon)

Prof. Pho's First Pupil
I will do my best as Prof. Pho's First Pupil!
- Available from the start
- Use Prof. Pho's First Pupil Item
- Physical Attack +2%
- Magical Attack +2%
- Critical +2%
- Critical Damage +2%
- Action Speed +2%
- MP Recovery Attacking +5%
- MP Recovery Attacked +5%

Leviathan
These colossal beasts deliver a heavy blow.
- Achieve Level 99
- Clear Sea of Ruin (1x)
- Defeat 'Chaos Leviathan' and 'Leviathan' (Sea of Ruin) (15x)
- All Skill damage -10%
- You will be [Charged] when you use a Special Active Skill 2 time(s). [Charge] - Special Active Skill Damage +22 - After using Special Active Skill, [Charged] mode will deactivate

5.4.3.2.1 Boom!
'Art is an explosion! It blossoms for an instant, then withers away... Explosion is the best!' by. Unknown Demon Engineer
- Achieve Level 99
- Clear Abandoned Deep-Sea Tunnel (1x)
- Clear Abandoned Deep-Sea Tunnel 30 times (30x)
- Damage Reduction +10% (Dungeon)
- When attacked, 5% chance to start countdown. After Countdown, a Powerful☆Explosion will occur. (Cooldown: 30s)

Extreme Alternative
Machines think in 0 and 1, Your damage now is also 0 and 1
- Achieve Level 99
- Clear Abandoned Deep-Sea Tunnel (1x)
- Defeat 'A.M.P.S Type - Gerstalker' (Abandoned Deep-Sea Tunnel) (50x)
- Maximize +15%
- All Attack will be either the max possible damage, or min possible damage.

Efficient Movement
We've found the most efficient movement by training repeatedly.
- Achieve Level 99
- Clear Trosh's Nest (1x)
- Clear Trosh's Nest 50 times (50x)
- Action Speed +5%
- Command attack damage increase +5%
- MP Recovery Attacking +15%
- MP Recovery Attacked +15%

Looking For Guild!
Til the day I meet the best guildies!
- Achieve Level 20
- Use the item, Looking For Guild!
- Magical Attack +32
- Physical Attack +32
- Max HP +3%
- MP Recovery Attacking +1%
- A 2% chance of casting Event Smash when being attacked

Come Hell and High Water
They always say come hell or high water, but I didn't think they'd both happen at the same time!
- Achieve Level 99
- Clear Trosh's Nest (1x)
- Defeat 'Trosh'(Trosh's Nest) (90x)
- Damage increase in proportion to lost HP +10%
- Lost 10% HP while recovering 10% MP every 10 sec., However, will not lose HP when HP is 30% or lower. (Does not recover MP without HP cost)

Frozen Heat Stone
A hot plant that consumes the cold to grow. Its fruit brings life to frozen lives.
- Achieve Level 99
- Clear Abandoned Icerite Plant (1x)
- Destroy 'Heat Stone' (Abandoned Icerite Plant) (5x)
- Max HP +10%
- Upon awakening, Debuff removed (Cooldown: 60 sec.)
- Upon using awakening skill, Debuff removed (Cooldown: 60 sec.)

Survival of the Cold
The sea of ice and cold, and the survivor who overcame all obstacles in the deep sea.
- Achieve Level 99
- Clear Abandoned Icerite Plant (1x)
- Defeat Abandoned Icerite Plant Monsters (100x)
- Physical Attack +5%
- Magical Attack +5%
- Ignore Enemy Physical Defense +5% (Dungeon)
- Ignore Enemy Magical Defense +5% (Dungeon)
- Adaptation +2% (Max 55%) (Dungeon)
- Water Resistance +150

Exploit the Weakness
It's wise to exploit the weakness you see.
- Achieve Level 99
- Clear Titan's Grotto (1x)
- Clear Titan's Grotto 5 times (5x)
- Critical +5%
- Critical Damage +5%
- When attacking enemy with 30% HP or less, Damage Increase +15%

The Setting Sun
The sun must set. But is there a guarantee that the sun will rise the next day?
- Achieve Level 99
- Clear Titan's Grotto (1x)
- Clear Titan's Grotto (20x)
- Adaptation +2% (Max 55%) (Dungeon)
- MP Cost -5% (Max 35%)
- Use 1 El's Essence to increase Special Active Skill Damage by +15% (Dungeon)
- Use 1 El's Essence to increase Special Active Skill Damage by +5% (PvP)
- Upon awakening, All Skill Cooldown -30% (Cooldown: 30 sec.)(Bond Skills Excluded)
- All Attribute Resistance +50
- Modifies Cooldowns of All Skills by -30.00% M

Hard as a Rock
A title for those with a persistence of a rock.
- Achieve Level 99
- Win against Master Gaia 1 time (1x)
- Win against Master Gaia 20 times (20x)
- When attacked, 99% Damage Reduction for 3 sec. (Cooldown: 60 sec.) (Dungeon)
- Damage against Gaia increased by 8% (Dungeon)

- Change Damage Received by -99.00% M

Crest of Gaia
A crest given to those who are acknowledged by Gaia.
- Achieve Level 99
- Win against Master Denif 1 time (1x)
- Win against Master Gaia (Hell) 20 times (20x)
- Nature Attribute Resistance +200
- Adaptation +1% (Max 55%) (Dungeon)
- Damage against Denif increased by 15% (Dungeon)

Dance of Flames
The scythe burning with flames looked like it was dancing.
- Achieve Level 99
- Win against Master Rosso 1 time (1x)
- Win against Master Rosso 20 times (20x)
- When attacking, summon Rosso's Scythe at a 50% chance (Cooldown: 10 sec.) (Dungeon)
- Damage against Rosso increased by 8% (Dungeon)

Crest of Rosso
A crest given to those who are acknowledged by Rosso.
- Achieve Level 99
- Win against Master Ventus 1 time (1x)
- Win against Master Rosso (Hell) 20 times (20x)
- Fire Attribute Resistance +200
- Adaptation +1% (Max 55%) (Dungeon)
- Damage against Ventus increased by 15% (Dungeon)

Wind Contract
According to the legends, there's a Wind Master that succeeded in creating a contract with a spirit...
- Achieve Level 99
- Win against Master Ventus 1 time (1x)
- Win against Master Ventus 20 times (20x)
- When attacked, 5% chance to activate Lincy's Protection (Cooldown: 10 sec.) (Dungeon)
- Damage against Ventus increased by 8% (Dungeon)


Crest of Ventus
A crest given to those who are acknowledged by Ventus.
- Achieve Level 99
- Win against Master Gaia 1 time (1x)
- Win against Master Ventus (Hell) 20 times (20x)
- Wind Attribute Resistance +200
- Adaptation +1% (Max 55%) (Dungeon)
- Damage against Gaia increased by 15% (Dungeon)