08/01 Patch Notes - New Region - Serpentium, New Armor - Exascale
01 August 2024
Maintenance
Date: August 1, 2024
Duration: 6:00 AM ~ 10:30 AM KST (4h30)
New Region - Serpentium and New Camp
A new region, Serpentium, will be added this week, including 3 normal dungeons: Fake City, Dummy Factory and Madame Core's Garden.
The Serpentium region can be entered after clearing the epic quest "Entering Serpentium".
New Camp: Temporary Steel Wall Base
After clearing the epic quest allowing for entrance, the new camp will be unlocked. You can teleport either through the Cobo transport service or via a portal on the right side of Magmelia's map.
You can obtain the buff 'Raid Party's Resolve' if you stay inside the camp for a while.

New Dungeons: Fake City / Dummy Factory / Madame Core's Garden
Dungeon Name | Entry Conditions | Environmental Debuff | Number of Players |
---|---|---|---|
Fake City | Lv. 99 Combat Power 9M or more Tenebrous Armor or higher equipped | 90% | 1~4 |
Dummy Factory | Lv. 99 Combat Power 9M or more Tenebrous Armor or higher equipped | 90% | 1~4 |
Madame Core's Garden | Lv. 99 Combat Power 10M or more Tenebrous Armor or higher equipped | 90% | 1~4 |
Entry tickets (Serpentium Recognition Tag) are required to enter 'Madame Core's Garden'.
Serpentium Recognition Tags can be obtained as a daily reward from Serpentium dungeons.
New Equipment - Exascale Armor
Along with the new region, another set of armor is being added.
The Exascale armor is forged with special metals found in the Land of Steel.
Exascale can be obtained directly from quests or through craft, using circuit fragments at NPC Haivan in Camp: Temporary Steel Wall Base.
Circuit fragments can be obtained through dismantle of circuit amplifiers and system chips.
Exascale Armor Reforging
A system that can make the Exascale even stronger depending on the reforge stage.
Reforging is available through blacksmith NPCs in each village.
Exascale Armor Reforging can be attempted using either Purified Exikel or Jetrium Steel.
Material Name | How to obtain |
---|---|
Purified Exikel | Obtained from Serpentium dungeons and as daily reward |
Jetrium Steel | Obtained from Serpentium dungeons |
Magical Crystal | Obtained from dungeons / equipment dismantle |
It's the same as the existing reforging system of other armors, except for the new materials and different reforge stage effects.
Reforge Transfer
It's possible to transfer Reforge Stage from Tenebrous Armor with stage 18 or higher using a paid ticket or area materials.
Transfer Type | Description |
---|---|
Normal Transfer | Can be done using Purified Exikel, Jetrium Steel, Magical Crystal and ED. |
Special Transfer | Can be done using Special Transfer Ticket, Magical Crystal and ED. The Special Transfer Ticket can be purchased in the Cash Shop. |
The higher the stage, the more materials are consumed.
When transferred, the reforge stage will be lowered by 6 (e.g. a Tenebrous R18 piece can transfer to an Exascale R12 piece).
System Chip Tuning
A new system exclusive to the Exascale armor.
You can obtain unsealed system chips by playing the new raid dungeons.
Chips can be tuned at NPC Haivan in Camp: Temporary Steel Wall Base.
Only system chips with 0 tuning attempts can be imbued into Exascale.
Only unsealed system chips can be tuned and imbued.
Imbued chips can be replaced with other chips.
HERE is a simulator if you want to play around with the RNG.
[How to Perform Chip Tuning]
When you press 'Tune', it will either succeed or fail at random.
ED is required for each tuning attempt.
Tuning success rates vary between 30% and 70%.

Tuning Success | Tuning Fail |
---|---|
- Positive effect increased - Tuning attempt limit decreased by 1 - Next tuning success rate decreased by 10% | - Negative effect increased - Tuning attempt limit decreased by 1 - Next tuning success rate increased by 10% |
[Update 08/01/2024]
Success rate starts at 50%.
The fee per attempt scales with the amount of successful attempts. Base 1m ED, each success +1m ED. Fails do not increase the fee.
Possible statistics: [HERE] < Official Korean Guide
Circuit Amplifier
You can obtain 'Circuit Amplifier' through purchase or Serpentium dungeon play. You can imbue Exascale with them using a dedicated UI.
Circuit Amplifiers are varied based on:
1) Color:
If all circuit pieces are the same color, the corresponding color will be applied to the circuit.
A set effect will apply when wearing 4 same color circuit armor pieces.
Set Name | Set Effect |
---|---|
Operate (Red) | - Adaptation +2% - Party Critical Damage +10% (Cannot be overlapped) Whenever Strength or Bravery skill is used, gain 1 stack of 'Logic' for 30 seconds (can hold up to 40 stacks). Whenever Active or Tenacity skill is used, lose 1 stack of 'Logic'. When 'Logic' reaches 40 stacks, it's changed to 'Derivation' that ends when Hyper Active or Master Skill is used. When the 'Derivation' effect ends, it's changed to the 'Reset' effect for 5 seconds. - 'Logic': Attack +0.5% per stack - 'Derivation': Hyper Active / Master Skill Damage +500%. Cannot obtain 'Logic' stacks. - 'Reset': Damage Received +50%, Recovery Item Effect -50%. Cannot obtain 'Logic' stacks. |
Circulate (Blue) | - Adaptation +2% - Party Critical Damage +10% (Cannot be overlapped) Skill cooldown reset activation will alternate between 'Flow' and 'Resistance'. Every time the effect is changed, it lasts for 30 seconds or until replaced by the other effect. - 'Flow': Max MP +40, Skill Cooldown Reset Chance +10%, All Skill Damage -5% - 'Resistance': MP Usage +5%, Skill Cooldown Reset Chance -5%, All Skill Damage +12% |
Restore (Green) | - Adaptation +2% - Party's Magical Attack +10% (Cannot be overlapped) - Party's Physical Attack +10% (Cannot be overlapped) When the dungeon starts, gain a 'Repair' buff for 60 seconds. When 'Repair' ends, it's replaced with 'Bridge'. While 'Bridge' is active, using Hyper Active or Master Skill will change it to 'Complete' for 5 seconds. Once it ends, it will go back to 'Repair' for 60 seconds. - 'Repair': Damage Received -12% - 'Bridge': Grants a shield equal to 30% of Max HP to allies, excluding yourself, in the surrounding area once. (Shield Duration: 10 seconds) - 'Complete': Bravery Skill Cooldown of allies, excluding yourself, is reduced to 1 second for 5 seconds. |
2) Shape:
You can combine circuit pieces by connecting them in the shape of a circuit.

Possible statistics based on type: [HERE] < Official Korean Guide
3) Part:
Top Piece, Bottom Piece, Gloves, Shoes.
4) Identification
An additional effect can be acquired when connecting circuit pieces without a break.

[How to amplify a circuit]
A dedicated UI is available at NPC Haivan in Camp: Temporary Steel Wall Base.

Circuit Board
Divided into top, bottom, gloves and shoes parts. Each part has a separate circuit board to amplify your own circuit.
You can check information about the circuit by hovering over the equipped circuit.
Activated effects
Displays the sum of effects applied by the circuit.
Owned circuits
You can check which circuits you've obtained. At this time, only the equipment part you're amplifying will be displayed.
Right-click on a circuit item to equip it, then click the area to be equipped on the circuit board.
Undo / Apply
Undo / Apply buttons will be available once there is a circuit piece on the circuit board that has not yet been connected.
Events
Experiencing Serpentium
Period: August 1 ~ August 14
Target: Character Lv. 99 or higher (per character)
Details: During the event, reach 10 minutes of cumulative access to experience new titles and accessories from the new region. You will be able to obtain them once more in the second week.
To Become Stronger
Period: August 1 ~ August 29
Target: Character Lv. 99 or higher (per account)
Details: Clear weekly quests during the event period. Rewards such as 2 Tenebrous Shadow Effect Selection Tickets and 1,500 Tenebrous Aura can be obtained.
Cash Shop Update
Avatar: Summer Horizon
The sunglasses are a separate bonus item.

Lithia Custom Sit Motion: Teacup de Fondant

Fixes / Improvements
Character
Revenant - when wearing gloves customization and switching titles after Awakening, fixed the Nasod Arm turning back to its pre-awakening form.
Code: Esencia - a problem where Oberon and Ophelia, summoned with the Riseon Pride skill, would move to track enemies hit by Ferdinand's Disk while in Code: Recovery - Attention Summon Mode, has been fixed.
Empire Sword - fixed The Knight-Captain buff applied to party members not working under certain circumstances.
Bloody Queen - a problem where abnormal MP recovery is applied to enemies hit by [Mod] Brandish Breaker has been fixed.
Dominator - fixed abnormal skill usage when using Install - Switch.
Laby:
A problem where the automatic awakening effect would appear on the party members' screens each time the dungeon stage changed while in Awakening has been fixed.
A problem where the effect that appears when using the "Dash X" command without MP would display in an abnormal direction has been fixed.
Morpheus - a problem where the effect that appears when using the "Dash Jump XZZ" command without MP would display in an abnormal direction has been fixed.
Achlys - fixed Detection Rift, [Mod] Detection Rift hit detection not working in certain situations.
Dungeon
A problem where resurrection was sometimes not possible in Plegas's Labyrinth has been fixed.
An issue where mobs in Concert Mania would aggro to certain party members due to certain Imprint stone effects has been fixed.
Other
A problem where the [Force] Drain skill was not applied to giant monsters in certain situations has been fixed.
A problem where the officiant's ceremony would not proceed, and guests would move to the location of the couple during a wedding has been fixed.
A problem where the item name would not be correctly entered in the search box when using “ALT + Left Click” on a pet icon in the character inventory while the trade window is active has been fixed.
The tooltip content for the Steel Machine’s Assault title acquisition conditions has been improved to avoid confusion.
Before: [Acquisition Conditions] Clear Steel Fortress 700 times, Use Steel Machine’s Assault title item
After: [Acquisition Conditions] Clear Steel Fortress 700 times OR use Steel Machine’s Assault title item
24 Comments
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i wonder if the comment section even got tenebros armor yet
I only got one set.
From the board. And it's weaker than my Amethystine set.
the game in the hands of these devs is just like in reality, the strong get weaker and the weak get stronger, without consistency or thoroughly solid reason for the how and why of flimsy and fleeting power, and the reasons we can gleam are dang stupid and most other claimed reasons are bunk.
but fashion outlasts any strength and oh wow the summer sets are getting racy again.
I already got 3 sets, -MP/HP regen (barrier) for (EXP leveling) -Cooldown (Support effect) (Magic+Phys), Minus Crit Dmg (lazy) -Dmg Increase when attacking (raid).
Man, I miss when Secret Dungeon and Henir equipment were a thing. At least it wasn't THIS complicated.
At this point, im waiting for the bank sharing tenebrous and enhancing reforge rng, mainly for alts because no way im spending time for another +10 armor or r18
Glad i left this game. Oh my god
Oh man 10millions combat power to get in… that’s like the top 1 percent of the players base to get it. I guess it’s like real life the weaklings keep getting weaker and the strong keeps getting stronger.
dude what the FUCK is this armor
that's like 5 systems in one armor
will take LITERAL years to get ONE PIECE of this armor to full strength
why do people like this
perhaps it's not so much that people like it, but rather the turbo whales tolerate it and the devs are at this point basing their ideas of gear progression on "how can we make it reasonably difficult for people who are willing to spend 5 years of rent on video game stats".
but this is what letting stat-creep go rampant does to a game.
I feel like they're taking 1 step ahead with last patch and 5 step backwards with this one.
bro the chip system; even the chip icon looks almost like they're from Closers lmao
wtf kog
Oh dang, it does look like it's from Closers! How did I not notice that?!
KoG overheard that you play Mihoyo games so they thought adding Mihoyo tier gacha is what you wanted
I unironically do enjoy rng systems, means the region isn't going to be dead for farming quickly (people always talk how Elrianode era was good as an example of a ton of high end rng drops existing, but maybe that's because of the low barrier to entry). The ED sink on the attempts could ruin it all though.
oh the new armor looks painful in every way
I already hate this armor. Especially with how it causes negative effects. Who at KoG thought that was a good idea?!
KoG heard you liked RNG so they gave you an extra large side of RNG to go along with the RNG spiced order of RNG topped with RNG sauce they gave you last time.
RNGs Grandfather hits the chips. Hope there is an option to lower the failchance or something like that.
jesus christ
hahaha xD ikr
So... You need to collect chips in raids. Roll them 10 times and hope for a good positive effects and low negative... This is shadow-effect rng on a whole new level of insaness
TF IS WRONG WITH THEM xD
Oh look, another armor system.