Skills Database
Skill Details
![#Cffcc00[Enhanced]#CX Maximum Strike](/_next/image?url=%2Fskill_icons%2F1443938484.webp&w=96&q=75)
[Enhanced] Maximum Strike
Generate 6 Temporal Blades for a period of 60 seconds. (Release in an interval of 0.5 seconds) Temporal Blades - Press the skill key to fire at the target that was Final Hit -Temporal Blades won't fire if a target is not attacked within 2 seconds - Temporal Blades will pierce and explode - For every 1 Temporal Blade unused, recover 25 MP (25 DP in Awakening) when its duration expires Overlimit - Consume DP and the consumption will be partially recovered as MP while in Dynamo Configuration Mode (Awakening) - Consume MP and the consumption will be partially recovered as DP while in Dynamo Dissolution Mode (Non-Awakening) Dynamo Mutation Point - Use a maximum 3 Dynamo Mutation Points with Awakening - Damage is Increased by 5% per Dynamo Mutation Point (Skill can still be used without Mutation Points) Final Enhanced Skill - Damage Increased by 1.2 times
Skill Details
![#Cffcc00[Enhanced]#CX Void Field](/_next/image?url=%2Fskill_icons%2F-915304942.webp&w=96&q=75)
[Enhanced] Void Field
Expand space with a calculated and coordinated attack to restrain enemies. Spatial Maintenance - Additional hits will consume MP (DP in Awakening) (Maximum 50) Overlimit - Consume DP and partial consumption will be recovered as MP while in Dynamo Configuration Mode (Awakening) - Consume MP and partial consumption will be recovered as DP while in Dynamo Dissolution Mode (Non-Awakening) Final Enhanced Skill - Cooldown reduced by 4 seconds
Skill Details
![#Cffcc00[Enhanced]#CX Moonlight Rhapsody](/_next/image?url=%2Fskill_icons%2F-848972414.webp&w=96&q=75)
[Enhanced] Moonlight Rhapsody
Release psionic energy to destroy the target's mind. Enemies hit by psionic energy will receive increased damage from Magical Attack. Rhapsody - Debuff will be applied in 1 second intervals over the skill's duration - When the target is hit the damage dealt will be according to the number of applied stacks from the debuff Overlimit - Consume DP and partial consumption will be recovered as MP while in Dynamo Configuration Mode (Awakening) - Consume MP and 10% of the consumption will be recovered as DP while in Dynamo Dissolution Mode (Non-Awakening) Dynamo Mutation Point - Use 1 Dynamo Mutation Point with Awakening - Interval time of Rhapsody decreased by 33% with Dynamo Mutation Point (Skill can be used without Dynamo Point) Final Enhanced Skill - Cooldown decreased by 3 sec.
Skill Details
![#Cffcc00[Enhanced]#CX Reverse Stigma](/_next/image?url=%2Fskill_icons%2F841656050.webp&w=96&q=75)
[Enhanced] Reverse Stigma
Place a mark on a target and record their last position. Recall - Pressing the skill button again will transfer the marked target to the recorded position. - Invincible or Boss/Mid Boss cannot be transferred. - Consumes 20 MP(DP in awakening) when transporting that target. Overlimit - Configuration Mode (Awakening) will consume DP for this skill and partial MP will be recovered. - Dissolution Mode (Non-Awakening) will consume 100 MP for this skill and 20 DP will be recovered. Final Enhanced Skill - Recording duration Increased by 2 seconds
Skill Details

Supersonic
Strike the enemy ahead with extreme speed. (Can also be activated midair) DP Skill - 20% of DP is consumed while in Dynamo Configuration Mode (Awakening) Dynamo Mutation Point - Use a maximum 3 Dynamo Mutation Points with Awakening - Increases damage by 5% per Dynamo Mutation Point (Skill can be used without Dynamo Point) Nasod Armor Command Connection - Press Z/X command button to connect to Nasod Armor Command, with Dynamo Configuration Mode (Awakening)
Skill Details

Extreme Chaser
Deploy shockwaves that swiftly chases targets. The shockwave creates an energy explosion upon hit and attack enemies fiercely. DP Recovery Skill - Recovers 60 DP when skill is used - Doesn’t recovery DP when awakened Dynamo Mutation Point - Use a maximum of 2 Dynamo Mutation Points with Awakening - Damage increases by 5% per Dynamo Point in Dynamo Configuration Mode. (Skill can be used without Dynamo Point)
Skill Details

Dimension Breaker
Twist space to create a distortion that will contract and pull surrounding enemies into it, then the distortion rapidly grows and explodes to give a great damage. Hit targets are inflicted with in a state of confusion. (Can also be activated midair) Overlimit - Consume DP and partial consumption will be recovered as MP while in Dynamo Configuration Mode (Awakening) - Consume MP and partial consumption will be recovered as DP while in Dynamo Dissolution Mode (Non-Awakening) Dynamo Mutation Point - Use 3 Dynamo Mutation Point with Awakening - Range of Black Hole is increased by 10% per Dynamo Point. (Skill can still be used without Mutation Points)
Skill Details
![#Cffcc00[Enhanced]#CX Psion Rush](/_next/image?url=%2Fskill_icons%2F1516238143.webp&w=96&q=75)
[Enhanced] Psion Rush
Unleash a surge of energy to hit targets three times while in Dynamo Configuration Mode. DP Skill - 20% of DP is consumed while Dynamo Configuration Mode (Awakening) is activated DP Consumption - Use 1 Dynamo Point in Dynamo Configuration Mode - Damage increased by 10% per Dynamo Point in Dynamo Configuration Mode. (Skill can be used without Dynamo Point) Nasod Armor Command Connection - Press Z/X command button to connect to Nasod Armor Command, with Dynamo Configuration Mode (Awakening) Final Enhanced Skill - Damage increased by 1.2 times
Skill Details
![#Cffcc00[Enhanced]#CX Quicksilver Strike](/_next/image?url=%2Fskill_icons%2F-1369115599.webp&w=96&q=75)
[Enhanced] Quicksilver Strike
Create a magnetic field ahead of you and lift up the target before attacking them with Nasod Armor Combo. DP Skill - 20% of DP is consumed while Dynamo Configuration Mode (Awakening) is activated DP Consumption - Use 3 Dynamo Points in Dynamo Configuration Mode - Damage increased by 5% per Dynamo Point in Dynamo Configuration Mode. (Skill can still be used without Mutation Points) Nasod Armor Command Connection - Press Z/X command button to connect to Nasod Armor Command, with Dynamo Configuration Mode (Awakening) Final Enhanced Skill - Additional 2 MP cost for [Nasod Armor Combo Multi Hit]
Skill Details
![#Cffcc00[Enhanced]#CX Install - Charged Impulser](/_next/image?url=%2Fskill_icons%2F-1707182450.webp&w=96&q=75)
[Enhanced] Install - Charged Impulser
Activate Dynamo Factory [Charged Impulser] Mode When activated, summon a drone that creates a black hole from time to time. The drone explodes after its set duration or when it runs out of HP. Upon exploding, the damage and the radius will depend on the duration the drone stayed alive for. DP Skill - - 20% of DP is consumed while Dynamo Configuration Mode (Awakening) is activated Dynamo Factory Mode - When the mode is activated, 30 DP is used - If another mode is used while in Charged Impulser, your mode will change accordingly - If used again while in the mode, Charged Impulser will be activated - When changing mode, one Dynamo Mutation Point is gained - Charged Impulser required 110 MP to use - Dynamo Factory Mode Duration: 30 sec. Dynamo Mutation Point - Use 1 Dynamo Mutation Point with Awakening - Upon using Dynamo Mutation Point, black hole creation cooldown will be decreased by 50% (Skill can still be used without Mutation Points) Final Enhanced Skill - MP cost decreased by 10, Cooldown decreased by 1 sec.
Skill Details
![#Cffcc00[Enhanced]#CX Force Field](/_next/image?url=%2Fskill_icons%2F-1145035882.webp&w=96&q=75)
[Enhanced] Force Field
Generate a special magnetic field that temporarily amplifies the potency of Nasod Technology using a copy of a Dynamo dummy. While inside the field, receive increased physical attack power and damage reduction for you and your party. Also decrease the MP cost and cooldown of Dynamo Configuration skills. DP Skill Recovery - Recover DP 40 when using skills - DP is not recovered while Dynamo Configuration Mode (Awakening) is activated Dynamo Mutation Point - Use 1 Dynamo Point to increase the field duration by 100% (Skill can still be used without Mutation Points) Final Enhanced Skill - All enemies hit get a debuff that decreases all speed by 10% for 3 sec.
Skill Details
![#Cffcc00[Enhanced]#CX Void Impact](/_next/image?url=%2Fskill_icons%2F1780216622.webp&w=96&q=75)
[Enhanced] Void Impact
Overload the nearest enemy's energy to create a void field and crush the enemy. A small void fragment will be left behind the area of void impact's effect and this fragment will hinder with the enemy's movement. The fragment lasts for 5 seconds. Overlimit - Configuration Mode (Awakening) will consume DP and the consumption will be partially recovered as MP. - Dissolution Mode (Non-Awakening) will consume MP and the consumption will be partially recovered as DP. Nasod Armor Command Connection - Press Z/X command button to connect to Nasod Armor Command, with Dynamo Configuration Mode (Awakening) - Acquire Nasod Armor Command after 1st Class Advance Final Enhanced Skill - MP Cost reduced by 20
Skill Details
![#Cffcc00[Enhanced]#CX Moonlight Breaker](/_next/image?url=%2Fskill_icons%2F-1295135483.webp&w=96&q=75)
[Enhanced] Moonlight Breaker
Affix a coordinate in spacetime then unload a powerful force that tears the surrounding space apart . Hold down the skill key and press the up and down arrow keys to adjust the angle. Overlimit - Configuration Mode (Awakening) will consume DP and the consumption will be partially recovered as MP. - Dissolution Mode (Non-Awakening) will consume MP and the consumption will be partially recovered as DP. Dynamo Mutation Point - Use up to 2 Dynamo Mutation Points with Awakening - Use 1 Dynamo Mutation Point to ignore guard. - Use 2 Dynamo Mutation Points to increase damage by 10% (Skill can still be used without Mutation Points) Final Enhanced Skill - Cooldown reduced by 3 seconds
Skill Details
![#Cffcc00[Enhanced]#CX Supersonic](/_next/image?url=%2Fskill_icons%2F1580469611.webp&w=96&q=75)
[Enhanced] Supersonic
Strike the enemy ahead with extreme speed. (Can also be activated midair) DP Skill - 20% of DP is consumed while in Dynamo Configuration Mode (Awakening) Dynamo Mutation Point - Use a maximum 3 Dynamo Mutation Points with Awakening - Increases damage by 5% per Dynamo Mutation Point (Skill can be used without Dynamo Point) Nasod Armor Command Connection - Press Z/X command button to connect to Nasod Armor Command, with Dynamo Configuration Mode (Awakening) Final Enhanced Skill - Cooldown decreased by 4 sec.
Skill Details
![#Cffcc00[Enhanced]#CX Extreme Chaser](/_next/image?url=%2Fskill_icons%2F-1717436811.webp&w=96&q=75)
[Enhanced] Extreme Chaser
Deploy shockwaves that swiftly chases targets. The shockwave creates an energy explosion upon hit and attack enemies fiercely. DP Recovery Skill - Recovers 60 DP when skill is used - Doesn’t recovery DP when awakened Dynamo Mutation Point - Use a maximum of 2 Dynamo Mutation Points with Awakening - Damage increases by 5% per Dynamo Point in Dynamo Configuration Mode. (Skill can be used without Dynamo Point) Final Enhanced Skill - Damage increased by 1.2 times
Skill Details
![#Cffcc00[Enhanced]#CX Dimension Breaker](/_next/image?url=%2Fskill_icons%2F1997424310.webp&w=96&q=75)
[Enhanced] Dimension Breaker
Twist space to create a distortion that will contract and pull surrounding enemies into it, then the distortion rapidly grows and explodes to give a great damage. Hit targets are inflicted with in a state of confusion. (Can also be activated midair) Overlimit - Consume DP and partial consumption will be recovered as MP while in Dynamo Configuration Mode (Awakening) - Consume MP and partial consumption will be recovered as DP while in Dynamo Dissolution Mode (Non-Awakening) Dynamo Mutation Point - Use 3 Dynamo Mutation Point with Awakening - Range of Black Hole is increased by 10% per Dynamo Point. (Skill can still be used without Mutation Points) Final Enhanced Skill - Cast speed Increased by 1.3 times
Skill Details

Sonic Jump
Use the energy charged in the dynamo to move forward explosively. Scatter many explosive nano machines while charging forward. The nano machines will have a chain reaction and deal damage to nearby enemies. (Can also be activated midair) DP Skill - 20% of DP is consumed while Dynamo Configuration Mode (Awakening) is activated Dynamo Mutation Point - Use Max 3 Dynamo Mutation Points with Awakening - 5% Damage Increase per point (Skill can be used without Dynamo Point)
Skill Details

Energy Shock
Unleash the over-charged energy inside the dynamo. All speed decrease for enemies hit. DP Skill Recovery – Recover 20 DP when skill used – DP is not recovered while Dynamo Configuration Mode (Awakening)is activated. Dynamo Mutation Point - Use 1 Dynamo Mutation point When using Dynamo Point, the last hit will link into a nasod armor combo. (Skill can be used without Dynamo Point)
Skill Details

Nasod Armor Mode - Full Burst
Use the nasod armor mode most effectively for a certain duration. Upon casting, a shockwave will deal damage to nearby enemies. During the duration, Special Active Skill damage will increase and Particle storm chance and damage will be increased by 2 times. DP Skill - 20% of DP is consumed while Dynamo Configuration Mode (Awakening) is activated. Dynamo Mutation Point - Use Max 2 Dynamo Points in Dynamo Configuration Mode - Duration increases by 5 sec. per Dynamo Point. (Skill can be used without Dynamo Point)
Skill Details
![#Cffcc00[Enhanced]#CX Sonic Jump](/_next/image?url=%2Fskill_icons%2F677744951.webp&w=96&q=75)
[Enhanced] Sonic Jump
Use the energy charged in the dynamo to move forward explosively. Scatter many explosive nano machines while charging forward. The nano machines will have a chain reaction and deal damage to nearby enemies. (Can also be activated midair) DP Skill - 20% of DP is consumed while Dynamo Configuration Mode (Awakening) is activated Dynamo Mutation Point - Use Max 3 Dynamo Mutation Points with Awakening - 5% Damage Increase per point (Skill can be used without Dynamo Point) Final Enhanced Skill - Damage increased by 1.2 times
Skill Details
![#Cffcc00[Enhanced]#CX Energy Shock](/_next/image?url=%2Fskill_icons%2F900254478.webp&w=96&q=75)
[Enhanced] Energy Shock
Unleash the over-charged energy inside the dynamo. All speed decrease for enemies hit. DP Skill Recovery – Recover 20 DP when skill used – DP is not recovered while Dynamo Configuration Mode (Awakening)is activated. Dynamo Mutation Point - Use 1 Dynamo Mutation point When using Dynamo Point, the last hit will link into a nasod armor combo. (Skill can be used without Dynamo Point) Final Enhanced Skill - MP consumption is decreased by 20%
Skill Details
![#Cffcc00[Enhanced]#CX Nasod Armor Mode - Full Burst](/_next/image?url=%2Fskill_icons%2F2096333472.webp&w=96&q=75)
[Enhanced] Nasod Armor Mode - Full Burst
Use the nasod armor mode most effectively for a certain duration. Upon casting, a shockwave will deal damage to nearby enemies. During the duration, Special Active Skill damage will increase and Particle storm chance and damage will be increased by 2 times. DP Skill - 20% of DP is consumed while Dynamo Configuration Mode (Awakening) is activated. Dynamo Mutation Point - Use Max 2 Dynamo Points in Dynamo Configuration Mode - Duration increases by 5 sec. per Dynamo Point. (Skill can be used without Dynamo Point) Final Enhanced Skill - Cooldown decreased by 4 sec.
Skill Details

Hypernova
Shoot a powerful laser from the dynamo. (Can also be activated midair) DP Skill - 20% of DP is consumed while Dynamo Configuration Mode (Awakening) is activated. Dynamo Mutation Point - Use Max 3 Dynamo Points in Dynamo Configuration Mode - Damage increases by 5% per Dynamo Point in Dynamo Configuration Mode. (Skill can be used without Dynamo Point)
Skill Details

Aero Mine
Install an Aero Mine that explodes after a certain duration. Once 1 sec pass after installation, the Aero Mine will explode upon detecting an enemy within a certain range and launch them in the air. The Aero Mine cannot be destroyed. The Aero Mine will turn invisible 1 sec. after installation, and will be deactivated after 10 sec. DP Skill Recovery - Recover 20 DP when the skill is used - DP is not restored while in Dynamo Configuration Mode. Dynamo Mutation Point - Use 1 Dynamo Mutation point When using Dynamo Point, enemy detection range and explosion range is increased by 20% (Skill can be used without Dynamo Point)
Skill Details

Install - Zero Kelvin Generator
Dynamo is changed to enter Zero Kelvin Generator mode. When activated, install a drone that release an aura that gives frostbite to enemies. The caster can move freely after installing the drone. The drone will create a shockwave every 3 sec. to deal damage. The shockwave will recover DP depending on the number of enemies nearby. Enemies hit will receive more physical damage for a set duration. DP Skill - 20% of DP is consumed while Dynamo Configuration Mode (Awakening) is activated. Dynamo Factory Mode - Consume 30 DP when mode is activated - If another mode is used while in Zero Kelvin Generator, your mode will change accordingly - If used again while in the mode, Zero Kelvin Generator will be created. - Acquire 1 Dynamo Mutation Point when switching modes - Zero Kelvin Generator requires 200 MP to use - Dynamo Factory Mode Duration : 30 sec. Dynamo Mutation Point - Use 3 Dynamo Mutation Points. - When using Dynamo Point, Received Damage Increase effect will increase by 1.5 times. (Skill can be used without Dynamo Point)
Skill Details
![#Cffcc00[Enhanced]#CX Hypernova](/_next/image?url=%2Fskill_icons%2F166972777.webp&w=96&q=75)
[Enhanced] Hypernova
Shoot a powerful laser from the dynamo.(Can also be activated midair) DP Skill - 20% of DP is consumed while Dynamo Configuration Mode (Awakening) is activated. Dynamo Mutation Point - Use Max 3 Dynamo Points in Dynamo Configuration Mode - Damage increases by 5% per Dynamo Point in Dynamo Configuration Mode. (Skill can be used without Dynamo Point) Final Enhanced Skill - Damage increased by 1.2 times
Skill Details
![#Cffcc00[Enhanced]#CX Aero Mine](/_next/image?url=%2Fskill_icons%2F889156125.webp&w=96&q=75)
[Enhanced] Aero Mine
Install an Aero Mine that explodes after a certain duration. Once 1 sec pass after installation, the Aero Mine will explode upon detecting an enemy within a certain range and launch them in the air. The Aero Mine cannot be destroyed. The Aero Mine will turn invisible 1 sec. after installation, and will be deactivated after 10 sec. DP Skill Recovery - Recover 20 DP when the skill is used - DP is not restored while in Dynamo Configuration Mode. Dynamo Mutation Point - Use 1 Dynamo Mutation point When using Dynamo Point, enemy detection range and explosion range is increased by 20% (Skill can be used without Dynamo Point) Final Enhanced Skill - Damage increased by 1.2 times
Skill Details
![#Cffcc00[Enhanced]#CX Install - Zero Kelvin Generator](/_next/image?url=%2Fskill_icons%2F545362779.webp&w=96&q=75)
[Enhanced] Install - Zero Kelvin Generator
Dynamo is changed to enter Zero Kelvin Generator mode. When activated, install a drone that releases an aura that gives frostbites to enemies. The caster can move freely after installing the drone. The drone will create a shockwave every 1.5 sec. to deal damage. The shockwave will recover DP depending on the number of enemies nearby. Enemies hit will receive more physical damage for a set duration. DP Skill - 20% of DP is consumed while Dynamo Configuration Mode (Awakening) is activated. Dynamo Factory Mode - Consume 30 DP when mode is activated - If another mode is used while in [Zero Kelvin Generator], your mode will change accordingly - If used again while in the mode, [Zero Kelvin Generator] will be created. - Acquire 1 Dynamo Mutation Point when switching modes - [Zero Kelvin Generator] requires 200 MP to use - Dynamo Factory Mode Duration: 30 sec. Dynamo Mutation Point - Use 3 Dynamo Mutation Points. - When using Dynamo Point, Received Damage Increase effect will increase by 1.5 times. (Skill can be used without Dynamo Point) Final Enhanced Skill - Shockwave Additional Attack Increased by 3 times, Damage Reduced by 60%
Skill Details

Dark Matter Explosion
Open a dimensional gate to summon dark matter to cause an explosion. Overlimit - Configuration Mode (Awakening) will consume DP and the partial consumption will be recovered as MP. - Dissolution Mode (Non-Awakening) will consume MP and the partial consumption will be recovered as DP. Dynamo Mutation Point - Use Max 3 Dynamo Points in Dynamo Configuration Mode - Damage increases by 5% per Dynamo Point in Dynamo Configuration Mode. (Skill can be used without Dynamo Point)
Skill Details

Psionic Shock
Concentrate to use a powerful mental wave. If only 1 enemy is hit by the last hit, the enemy will be confused. Overlimit - Configuration Mode (Awakening) will consume DP and the partial consumption will be recovered as MP. - Dissolution Mode (Non-Awakening) will consume MP and the partial consumption will be recovered as DP.
Skill Details

Gravity Field
Control the gravity of a large area. Immobilize your enemy with ultra high gravity, then instantly switch to antigravity to create a gravity wave. All Speed decrease for enemies within the ultra high gravity field. Overlimit - Configuration Mode (Awakening) will consume DP and the partial consumption will be recovered as MP. - Dissolution Mode (Non-Awakening) will consume MP and the partial consumption will be recovered as DP. Dynamo Mutation Point - Use Max 3 Dynamo Points in Dynamo Configuration Mode - Damage increases by 5% per Dynamo Point in Dynamo Configuration Mode. (Skill can be used without Dynamo Point)
Skill Details
![#Cffcc00[Enhanced]#CX Dark Matter Explosion](/_next/image?url=%2Fskill_icons%2F-2006113905.webp&w=96&q=75)
[Enhanced] Dark Matter Explosion
Open a dimensional gate to summon dark matter to cause an explosion. Overlimit - Configuration Mode (Awakening) will consume DP and the partial consumption will be recovered as MP. - Dissolution Mode (Non-Awakening) will consume MP and the partial consumption will be recovered as DP. Dynamo Mutation Point - Use Max 3 Dynamo Points in Dynamo Configuration Mode - Damage increases by 5% per Dynamo Point in Dynamo Configuration Mode. (Skill can be used without Dynamo Point) Final Enhanced Skill - Damage increased by 1.2 times
Skill Details
![#Cffcc00[Enhanced]#CX Psionic Shock](/_next/image?url=%2Fskill_icons%2F1750592204.webp&w=96&q=75)
[Enhanced] Psionic Shock
Concentrate to use a powerful mental wave. If only 1 enemy is hit by the last hit, the enemy will be confused. Overlimit - Configuration Mode (Awakening) will consume DP and the partial consumption will be recovered as MP. - Dissolution Mode (Non-Awakening) will consume MP and the partial consumption will be recovered as DP. Final Enhanced Skill - MP cost decreased by 20%
Skill Details
![#Cffcc00[Enhanced]#CX Gravity Field](/_next/image?url=%2Fskill_icons%2F-1299193083.webp&w=96&q=75)
[Enhanced] Gravity Field
Control the gravity of a large area. Immobilize your enemy with ultra high gravity, then instantly switch to antigravity to create a gravity wave. All Speed decrease for enemies within the ultra high gravity field. Overlimit - Configuration Mode (Awakening) will consume DP and the partial consumption will be recovered as MP. - Dissolution Mode (Non-Awakening) will consume MP and the partial consumption will be recovered as DP. Dynamo Mutation Point - Use Max 3 Dynamo Points in Dynamo Configuration Mode - Damage increases by 5% per Dynamo Point in Dynamo Configuration Mode. (Skill can be used without Dynamo Point) Final Enhanced Skill - Damage increased by 1.2 times
Skill Details

Radio Knife
Here, and here. Treatment must be done calmly and quickly. Dynamo Mutation Point Upon Awakening - Use a maximum 3 Dynamo Mutation Points with Awakening - Damage increases by 5% per Dynamo Mutation Point (Skill can be used without Dynamo Point)
Skill Details

Examination
Your current condition is... Examine the subject to find a weakness. DP Skill Recovery - Recover DP 20 when using skills - DP is not recovered while Dynamo Configuration Mode (Awakening) is activated
Skill Details

Code Yellow
Escaped subjects found. Tsk, how troublesome! Quickly scan the surrounding area to find the missing subjects. Dynamo Mutation Point Upon Awakening - Use a maximum 3 Dynamo Mutation Points with Awakening - Damage increases by 5% per Dynamo Mutation Point (Skill can be used without Dynamo Point)
Skill Details

Venipuncture
I need even more data! Scan a large area ahead and summon a drone that will attach itself to the test subject to collect a sample. DP Skill Recovery - Recover DP 60 when using skills - DP is not recovered while Dynamo Configuration Mode (Awakening) is activated
Skill Details

Cure
I can't let the precious test subjects go to waste. Launch a drone made with Nasod technology to drop HP, MP recovering potion to party members. Party members affected by Cure Potion will immediately recover partial HP, MP and recover continuously for a set duration. Dynamo Mutation Point Upon Awakening - Use a maximum 3 Dynamo Mutation Points with Awakening - Upon awakening Recovery increases by 5% per Dynamo Mutation Point (PvP: 0.25%) (Skill can be used without Dynamo Point) Over Treatment - Allies that received a buff effect will receive 1 Over Treatment debuff stack. - The stack can only be removed by Immunity Skill.
Skill Details

Suction
It's getting in the way of my experiments. Install a suction device ahead that pulls in nearby enemies. DP Skill Recovery - Recover DP 28 when using skills - DP is not recovered while Dynamo Configuration Mode (Awakening) is activated Dynamo Mutation Point Upon Awakening - Use a maximum 1 Dynamo Mutation Points with Awakening - Upon awakening, Damage Suction Duration increases by 1 sec. per Dynamo Mutation Point (Skill can be used without Dynamo Point)
Skill Details

PCA
The experiments are struggling already. It's a hassle, but I suppose necessary. Create an energy field so the affected party members feel less pain for a set duration. (Can be activated in midair) Dynamo Mutation Point Upon Awakening - Use a maximum 3 Dynamo Mutation Points with Awakening - Upon awakening, Damage Reduction increases by 2% per Dynamo Mutation Point (PvP: 1%) (Skill can be used without Dynamo Point) Over Treatment - Allies that received a buff effect will receive 1 Over Treatment debuff stack. - The stack can only be removed by Immunity Skill.
Skill Details

Detoxication
There's noise in the observed data... Do I need to check the conditions of the test subjects as well? How troublesome. Create an energy field that increases Active, Special Active Skill damage for party members within range. (Can be activated in midair) DP Skill Recovery - Recover DP 40 when using skills - DP is not recovered while Dynamo Configuration Mode (Awakening) is activated Over Treatment - Allies that received a buff effect will receive 1 Over Treatment debuff stack. - The stack can only be removed by Immunity Skill.
Skill Details

Immunity
The samples are being corrupted the more experiments I run. I need to do something. Scan the surrounding area, then have the drone created with Nasod technology remain to control the immunity state. Once in Immunity Control state, all debuffs including Over Treatment will be removed and will be immune to debuffs for a set duration. Dynamo Mutation Point Upon Awakening - Use a maximum 3 Dynamo Mutation Points with Awakening - Upon awakening, Drone Duration increases by 1 sec. per Dynamo Mutation Point (Skill can be used without Dynamo Point)
Skill Details

Allergy
I will disrupt your immune system. Create an energy field that will cause an allergic reaction to the target and decrease their MP.
Skill Details

False Diagnosis
Tsk. Unfortunately, it's too late to do anything. Trick the target with a false diagnosis and decrease their Physical/Magical Attack Power for a set duration. Dynamo Mutation Point Upon Awakening - Use a maximum 1 Dynamo Mutation Points with Awakening - Upon awakening, Debuff Duration increases by 1 sec. per Dynamo Mutation Point. (Skill can be used without Dynamo Point)
Skill Details

Anesthesia
Looks like it will be a big operation. Rest easy. It will be done before you know it. Use drones for rapid induction to freeze the target for a set duration. Dynamo Mutation Point Upon Awakening - Use a maximum 2 Dynamo Mutation Points with Awakening - Upon awakening, Freeze Duration increases by 1 sec. per Dynamo Mutation Point (Skill can be used without Dynamo Point)
Skill Details

Defibrillator
Oops, was the shock too strong? Deliver a powerful electric shock to the target. (Can be activated in midair) DP Skill Recovery - Recover DP 60 when using skills - DP is not recovered while Dynamo Configuration Mode (Awakening) is activated Dynamo Mutation Point Upon Awakening - Use a maximum 2 Dynamo Mutation Points with Awakening - Damage increases by 10% per Dynamo Mutation Point (Skill can be used without Dynamo Point)
Skill Details
![#Cffcc00[Enhanced]#CX Radio Knife](/_next/image?url=%2Fskill_icons%2F539596051.webp&w=96&q=75)
[Enhanced] Radio Knife
Here, and here. Treatment must be done calmly and quickly. Dynamo Mutation Point Upon Awakening - Use a maximum 3 Dynamo Mutation Points with Awakening - Damage increases by 5% per Dynamo Mutation Point (Skill can be used without Dynamo Point) Final Enhanced Skill - Damage increased by 1.2 times
Skill Details
![#Cffcc00[Enhanced]#CX Examination](/_next/image?url=%2Fskill_icons%2F1099313059.webp&w=96&q=75)
[Enhanced] Examination
Your current condition is... Examine the subject to find a weakness. DP Skill Recovery - Recover DP 20 when using skills - DP is not recovered while Dynamo Configuration Mode (Awakening) is activated Final Enhanced Skill - Attack radius Increased by 20%
Skill Details
![#Cffcc00[Enhanced]#CX Code Yellow](/_next/image?url=%2Fskill_icons%2F15170232.webp&w=96&q=75)
[Enhanced] Code Yellow
Escaped subjects found. Tsk, how troublesome! Quickly scan the surrounding area to find the missing subjects. Dynamo Mutation Point Upon Awakening - Use a maximum 3 Dynamo Mutation Points with Awakening - Damage increases by 5% per Dynamo Mutation Point (Skill can be used without Dynamo Point) Final Enhanced Skill - Damage increased by 1.2 times
Skill Details
![#Cffcc00[Enhanced]#CX Venipuncture](/_next/image?url=%2Fskill_icons%2F-629940442.webp&w=96&q=75)
[Enhanced] Venipuncture
I need even more data! Scan a large area ahead and summon a drone that will attach itself to the test subject to collect a sample. DP Skill Recovery - Recover DP 60 when using skills - DP is not recovered while Dynamo Configuration Mode (Awakening) is activated Final Enhanced Skill - Damage increased by 1.2 times
Skill Details
![#Cffcc00[Enhanced]#CX Cure](/_next/image?url=%2Fskill_icons%2F-1748301476.webp&w=96&q=75)
[Enhanced] Cure
I can't let the precious test subjects go to waste. Launch a drone made with Nasod technology to drop HP, MP recovering potion to party members. Party members affected by Cure Potion will immediately recover partial HP, MP and recover continuously for a set duration. Dynamo Mutation Point Upon Awakening - Use a maximum 3 Dynamo Mutation Points with Awakening - Upon awakening Recovery increases by 5% per Dynamo Mutation Point (PvP: 0.25%) (Skill can be used without Dynamo Point) Over Treatment - Allies that received a buff effect will receive 1 Over Treatment debuff stack. - The stack can only be removed by Immunity Skill. Final Enhanced Skill - Recover all Special Resources upon instant recovery (NF/Cannon Ball/Energy/Mutation Point/Combination Gauge/Power Gauge/Sentimental Point/Gemstone)
Skill Details
![#Cffcc00[Enhanced]#CX Suction](/_next/image?url=%2Fskill_icons%2F-1573984706.webp&w=96&q=75)
[Enhanced] Suction
It's getting in the way of my experiments. Install a suction device ahead that pulls in nearby enemies. DP Skill Recovery - Recover DP 28 when using skills - DP is not recovered while Dynamo Configuration Mode (Awakening) is activated Dynamo Mutation Point Upon Awakening - Use a maximum 1 Dynamo Mutation Points with Awakening - Upon awakening, Damage Suction Duration increases by 1 sec. per Dynamo Mutation Point (Skill can be used without Dynamo Point) Final Enhanced Skill - Damage increased by 1.2 times
Skill Details
![#Cffcc00[Enhanced]#CX PCA](/_next/image?url=%2Fskill_icons%2F-2134594889.webp&w=96&q=75)
[Enhanced] PCA
The experiments are struggling already. It's a hassle, but I suppose necessary. Create an energy field so the affected party members feel less pain for a set duration. (Can be activated in midair) Dynamo Mutation Point Upon Awakening - Use a maximum 3 Dynamo Mutation Points with Awakening - Upon awakening, Damage Reduction increases by 2% per Dynamo Mutation Point (PvP: 1%) (Skill can be used without Dynamo Point) Over Treatment - Allies that received a buff effect will receive 1 Over Treatment debuff stack. - The stack can only be removed by Immunity Skill. Final Enhanced Skill - Attack radius Increased by 20%
Skill Details
![#Cffcc00[Enhanced]#CX Detoxication](/_next/image?url=%2Fskill_icons%2F-865602154.webp&w=96&q=75)
[Enhanced] Detoxication
There's noise in the observed data... Do I need to check the conditions of the test subjects as well? How troublesome. Create an energy field that increases Active, Special Active Skill damage for party members within range. (Can be activated in midair) DP Skill Recovery - Recover DP 40 when using skills - DP is not recovered while Dynamo Configuration Mode (Awakening) is activated Over Treatment - Allies that received a buff effect will receive 1 Over Treatment debuff stack. - The stack can only be removed by Immunity Skill. Final Enhanced Skill - Energy Field Duration is increased by 2 sec.
Skill Details
![#Cffcc00[Enhanced]#CX Immunity](/_next/image?url=%2Fskill_icons%2F-19856125.webp&w=96&q=75)
[Enhanced] Immunity
The samples are being corrupted the more experiments I run. I need to do something. Scan the surrounding area, then have the drone created with Nasod technology remain to control the immunity state. Once in Immunity Control state, all debuffs including Over Treatment will be removed and will be immune to debuffs for a set duration. Dynamo Mutation Point Upon Awakening - Use a maximum 3 Dynamo Mutation Points with Awakening - Upon awakening, Drone Duration increases by 1 sec. per Dynamo Mutation Point (Skill can be used without Dynamo Point) Final Enhanced Skill - Damage increased by 1.2 times
Skill Details
![#Cffcc00[Enhanced]#CX Allergy](/_next/image?url=%2Fskill_icons%2F-618970903.webp&w=96&q=75)
[Enhanced] Allergy
I will disrupt your immune system. Create an energy field that will cause an allergic reaction to the target and decrease their MP. Final Enhanced Skill - MP Burn increased by 10
Skill Details
![#Cffcc00[Enhanced]#CX False Diagnosis](/_next/image?url=%2Fskill_icons%2F1090795455.webp&w=96&q=75)
[Enhanced] False Diagnosis
Tsk. Unfortunately, it's too late to do anything. Trick the target with a false diagnosis and decrease their Physical/Magical Attack Power for a set duration. Dynamo Mutation Point Upon Awakening - Use a maximum 1 Dynamo Mutation Points with Awakening - Upon awakening, Debuff Duration increases by 1 sec. per Dynamo Mutation Point. (Skill can be used without Dynamo Point) Final Enhanced Skill - Physical/Magical Attack Power Reduction increased by 10%
Skill Details
![#Cffcc00[Enhanced]#CX Anesthesia](/_next/image?url=%2Fskill_icons%2F-571438869.webp&w=96&q=75)
[Enhanced] Anesthesia
Looks like it will be a big operation. Rest easy. It will be done before you know it. Use drones for rapid induction to freeze the target for a set duration. Dynamo Mutation Point Upon Awakening - Use a maximum 2 Dynamo Mutation Points with Awakening - Upon awakening, Freeze Duration increases by 1 sec. per Dynamo Mutation Point (Skill can be used without Dynamo Point) Final Enhanced Skill - MP cost is decreased by 20%
Skill Details
![#Cffcc00[Enhanced]#CX Defibrillator](/_next/image?url=%2Fskill_icons%2F1416417557.webp&w=96&q=75)
[Enhanced] Defibrillator
Oops, was the shock too strong? Deliver a powerful electric shock to the target. (Can be activated in midair) DP Skill Recovery - Recover DP 60 when using skills - DP is not recovered while Dynamo Configuration Mode (Awakening) is activated Dynamo Mutation Point Upon Awakening - Use a maximum 2 Dynamo Mutation Points with Awakening - Damage increases by 10% per Dynamo Mutation Point (Skill can be used without Dynamo Point) Final Enhanced Skill - Damage increased by 1.2 times
Skill Details

Phase Shift
Set up a dummy capable of position changes. When touched it will explode, however if the skill key is pressed before it explodes, position of the dummy and the user will change 1 time. Activate Position Change - Once set, press the skill key to activate - Uses 5 MP to switch the location of you and the dummy
Skill Details

Particle Shot
Shoot an energy particle blast. The shot explodes upon dissipation.
Skill Details

Dynamo Configuration - Dissolver
Fire explosive energy shots. Damage and hits increase in Dynamo Configuration Mode (Awakening). Each successful attack will grant 1 Dynamo Mutation Point. DP Skill - 20% of DP is consumed while in Dynamo Configuration Mode (Awakening)
Skill Details

Dynamo Configuration - Pylon
Create Pylons that give beneficial effects to nearby allies. Effects are linked with a electromagnetic beam and responds when there are within 1000 radius. Enemy is not stunned on contact with the beam. (Can also be activated midair) Consecutive Casting - Can cast up to 3 Pylons within a short period DP Skill Use/Recovery - Consumes DP with Dynamo Configuration Mode (Awakening)
Skill Details

Dynamo Configuration - Magnetron
Generate 3 magnetron discs that spins around Add. The discs will attack targets each time you land an attack. (Special Active/Hyperactive skills excluded)
Skill Details

Psionic Beat
Fire 3 psionic energy blasts that bounces through targets.
Skill Details

Dynamo Configuration - Rushing Drones
Shoot a drone that follows a path. Drone will explode upon collision with the enemy. Drone Activator Connector - This attack can automatically home targets using 'Drone Activator' - Damage increased by 1.2 times when fired Dynamo Mutation Point - Use 1 Dynamo Mutation Point with Awakening - Fires 1 additional drone with Dynamo Mutation Point
Skill Details

Dynamo Configuration - Fission Shot
Shoot a single drone that splits into 4 after a period of time. Drone Activator Connector - This attack can automatically home targets using 'Drone Activator' - Damage increased by 1.2 times when fired Dynamo Mutation Point - Use 1 Dynamo Mutation Point with Awakening - Fires 8 bullets with 2 Dynamo Mutation Point
Skill Details

Dynamo Configuration - Flick Disc
Fires a disc that bounces around and seeks out enemies. Drone Activator Connector - This attack can automatically home targets using 'Drone Activator' - Damage increased by 1.2 times when fired Dynamo Mutation Point - Use 1 Dynamo Mutation Point with Awakening - Fires an extra drone with 2 Dynamo Mutation Points (Skill can be used without Dynamo Point)
Skill Details

Dynamo Configuration - Delayed Explosion
Throw an explosive drone with a 3 second delayed detonation once attached. The drone can be removed by rapidly pressing left and right arrow keys. Drone Activator Connector - This attack can automatically home targets using 'Drone Activator' - Damage increased by 1.2 times when fired Dynamo Mutation Point - Use 1 Dynamo Point Mutation with Awakening - Increase in explosion size and impossible to remove when Awakened with Dynamo Mutation Point
Skill Details

Dynamo Configuration - Space Breach
Generate a crack in space that releases a string of continuous hits. Moving Shot - Press the skill key while moving forward to deal additional hits - Additional hits consume MP (DP in Awakening) DP Skill Use/Recovery - Consumes DP with Dynamo Configuration Mode (Awakening)
Skill Details

Seal of Time
Reduces the skill cooldown and recovers HP/MP of all party members within range and applies the [Time Traveler] buff. Time Traveler - Records the current HP/MP/DP/Way of the Sword/NF/Cannon Ball/Energy/Chivalry/Mutation/Combination Gauge/ECP/Power Gauge/Sentimental Point/Obsidian/Gemstone - If a player is defeated during the duration of the skill, they are resurrected with the same status as the recorded point in time. - Dungeon only records 50% of Max HP, and PvP only records 30%. - If a player is resurrected with the [Time Traveler] buff, they will have the [Time Sickness] debuff for 45 seconds (PvP: 120 sec.) - Cooldown Reduction is not applied to Hyper/Bond Skills/Seal of Time skills. - Does not stack with Benediction, Eternal Demersio, and Aaru. DP Skill - Dynamo Configuration Mode (Awakening) consumes DP and not MP
Skill Details

Mind Break
Release brain waves towards all enemies within a frontal fan shaped range. Enemies hit will have decreased Magical Attack Power and deals damage to nearby enemies. (Range is decreased in PvP) Overlimit - Use DP instead of MP while in Dynamo Configuration Mode (Awakening)
Skill Details

Force Finger
Within a frontal fan shaped range, reduces the MP of the nearest target you hit and recover MP (DP in Awakening) at the same time. (Range is reduced in PvP) Overlimit - Consumes DP with Dynamo Configuration Mode (Awakening)
Skill Details
![#Cffcc00[Enhanced]#CX Phase Shift](/_next/image?url=%2Fskill_icons%2F939024564.webp&w=96&q=75)
[Enhanced] Phase Shift
Set up a dummy capable of position changes. When touched it will explode, however if a skill key is pressed before it explodes, position of the dummy and users will change 1 time. Activate Position Change - Once set, press the skill key to activate - Uses 5 MP to switch the location of you and the dummy. Final Enhanced Skill - Damage increased by 1.2 times
Skill Details
![#Cffcc00[Enhanced]#CX Particle Shot](/_next/image?url=%2Fskill_icons%2F-1181817038.webp&w=96&q=75)
[Enhanced] Particle Shot
Shoot an energy particle blast. The shot explodes upon dissipation. Final Enhanced Skill - Damage increased by 1.2 times
Skill Details
![#Cffcc00[Enhanced]#CX Dynamo Configuration - Dissolver](/_next/image?url=%2Fskill_icons%2F1920766066.webp&w=96&q=75)
[Enhanced] Dynamo Configuration - Dissolver
Fire explosive energy shots. Damage and hits increase in Dynamo Configuration Mode (Awakening). Each successful attack will grant 2 Dynamo Mutation Point. DP Skill - 20% of DP is consumed while in Dynamo Configuration Mode (Awakening) Final Enhanced Skill - Dynamo Mutation Point per successful attack increased by 1
Skill Details
![#Cffcc00[Enhanced]#CX Dynamo Configuration - Rushing Drones](/_next/image?url=%2Fskill_icons%2F988426010.webp&w=96&q=75)
[Enhanced] Dynamo Configuration - Rushing Drones
Shoot a drone that follows a path. Drone will explode upon collision with the enemy. Drone Activator Connector - This attack can automatically home targets using 'Drone Activator' - Damage increased by 1.2 times when fired Dynamo Mutation Point - Use 1 Dynamo Mutation Point with Awakening - Fires 1 additional drone with Dynamo Mutation Point Final Enhanced Skill - Explosion radius increased by 1.3 times
Skill Details
![#Cffcc00[Enhanced]#CX Dynamo Configuration - Space Breach](/_next/image?url=%2Fskill_icons%2F-1042899495.webp&w=96&q=75)
[Enhanced] Dynamo Configuration - Space Breach
Generate a crack in space that releases a string of continuous hits. Moving Shot - Press the skill key while moving forward to deal additional hits - Additional hits consume MP (DP in Awakening) DP Skill Use/Recovery - Consumes DP with Dynamo Configuration Mode (Awakening) Final Enhanced Skill - Damage increased by 1.2 times
Skill Details

Dynamo Configuration - Railgun
Fire a high speed projectile through a powerful magnetic field (Pierces targets 2 times) Acquire 1 Dynamo Mutation Points upon successful hit. The projectile gets more destructive depending on the Nasod Armor state. While in Dynamo Configuration Mode (Awakening), the enhanced projectile can pierce through all enemies ahead. DP Skill - 20% of DP is consumed while Dynamo Configuration Mode (Awakening) is activated
Skill Details
![#Cffcc00[Enhanced]#CX Dynamo Configuration - Pylon](/_next/image?url=%2Fskill_icons%2F129513226.webp&w=96&q=75)
[Enhanced] Dynamo Configuration - Pylon
Create Pylons that give beneficial effects to nearby allies. Effects are linked with a electromagnetic beam and responds when there are within 1000 radius. Enemy is not stunned on contact with the beam. (Can also be activated midair) Consecutive Casting - Can cast up to 3 Pylons within a short period DP Skill Use/Recovery - Consumes DP with Dynamo Configuration Mode (Awakening) Final Enhanced Skill - Action Speed Increased by 20%
Skill Details
![#Cffcc00[Enhanced]#CX Dynamo Configuration - Magnetron](/_next/image?url=%2Fskill_icons%2F-615182428.webp&w=96&q=75)
[Enhanced] Dynamo Configuration - Magnetron
Generate 3 magnetron discs that spins around Add. The discs will attack targets each time you land an attack. (Special Active/Hyperactive skills excluded) Final Enhanced Skill - 1 additional magnetron created at a 100% chance
Skill Details
![#Cffcc00[Enhanced]#CX Psionic Beat](/_next/image?url=%2Fskill_icons%2F-865037927.webp&w=96&q=75)
[Enhanced] Psionic Beat
Fire 3 psionic energy blasts that bounces through targets. Final Enhanced Skill - Damage Increased by 1.2 times
Skill Details
![#Cffcc00[Enhanced]#CX Dynamo Configuration - Fission Shot](/_next/image?url=%2Fskill_icons%2F1270119940.webp&w=96&q=75)
[Enhanced] Dynamo Configuration - Fission Shot
Shoot a single drone that splits into 4 after a period of time. Drone Activator Connector - This attack can automatically home targets using 'Drone Activator' - Damage Increased by 1.2 times when fired Dynamo Mutation Point - Use 2 Dynamo Mutation Point with Awakening - Fires 8 bullets with Dynamo Mutation Point Final Enhanced Skill - Cooldown reduced by 2 seconds
Skill Details
![#Cffcc00[Enhanced]#CX Dynamo Configuration - Flick Disc](/_next/image?url=%2Fskill_icons%2F110837272.webp&w=96&q=75)
[Enhanced] Dynamo Configuration - Flick Disc
Fires a disc that bounces around and seeks out enemies. Drone Activator Connector - This attack can automatically home targets using 'Drone Activator' - Damage increased by 1.2 times when fired Dynamo Mutation Point - Use 1 Dynamo Mutation Point with Awakening - Fires an extra drone with 2 Dynamo Mutation Points (Skill can be used without Dynamo Point) Final Enhanced Skill - Cooldown is decreased by 1 sec.
Skill Details
![#Cffcc00[Enhanced]#CX Dynamo Configuration - Delayed Explosion](/_next/image?url=%2Fskill_icons%2F-198156911.webp&w=96&q=75)
[Enhanced] Dynamo Configuration - Delayed Explosion
Throw an explosive drone with a 3 second delayed detonation once attached. The drone can be removed by rapidly pressing left and right arrow keys. Drone Activator Connector - This attack can automatically home targets using 'Drone Activator' - Damage Increased by 1.2 times when fired Dynamo Mutation Point - Use 1 Dynamo Point Mutation with Awakening - Increase in explosion size and impossible to remove when Awakened with Dynamo Mutation Point Final Enhanced Skill - Range of drones Increased by 50%
Skill Details
![#Cffcc00[Enhanced]#CX Seal of Time](/_next/image?url=%2Fskill_icons%2F1462250031.webp&w=96&q=75)
[Enhanced] Seal of Time
Reduces the skill cooldown and recovers HP/MP of all party members within range and applies the [Time Traveler] buff. Time Traveler - Records the current HP/MP/DP/Way of the Sword/NF/Cannon Ball/Energy/Chivalry/Mutation/Combination Gauge/ECP/Power Gauge/Sentimental Point/Obsidian/Gemstone - If a player is defeated during the duration of the skill, they are resurrected with the same status as the recorded point in time. - Dungeon only records 50% of Max HP, and PvP only records 30%. - If a player is resurrected with the [Time Traveler] buff, they will have the [Time Sickness] debuff for 45 seconds (PvP: 120 sec.) - Cooldown Reduction is not applied to Hyper/Bond Skills/Seal of Time skills. - Does not stack with Benediction, Eternal Demersio, and Aaru. DP Skill - Dynamo Configuration Mode (Awakening) consumes DP and not MP Final Enhanced Skill - Super Armor while casting.
Skill Details
![#Cffcc00[Enhanced]#CX Mind Break](/_next/image?url=%2Fskill_icons%2F228668444.webp&w=96&q=75)
[Enhanced] Mind Break
Release brain waves towards all enemies within a frontal fan shaped range. Enemies hit will have decreased Magical Attack Power and deals damage to nearby enemies. (Range is decreased in PvP) Overlimit - Use DP instead of MP while in Dynamo Configuration Mode (Awakening) Final Enhanced Skill - Damage increased by 1.2 times
Skill Details
![#Cffcc00[Enhanced]#CX Force Finger](/_next/image?url=%2Fskill_icons%2F-471613116.webp&w=96&q=75)
[Enhanced] Force Finger
Within a frontal fan shaped range, reduces the MP of the nearest target you hit and recover MP at the same time. (DP in awakening) (Range is reduced in PvP) Overlimit -DP will be consumed instead of MP in Dynamo Configuration Mode. Final Enhanced Skill - Cooldown reduced by 1 second
Skill Details
![#Cffcc00[Enhanced]#CX Dynamo Configuration - Railgun](/_next/image?url=%2Fskill_icons%2F1811104057.webp&w=96&q=75)
[Enhanced] Dynamo Configuration - Railgun
Fire a high speed projectile through a powerful magnetic field (Pierces targets 2 times) Acquire 1 Dynamo Mutation Points upon successful hit. The projectile gets more destructive depending on the Nasod Armor state. While in Dynamo Configuration Mode (Awakening), the enhanced projectile can pierce through all enemies ahead. DP Skill - 20% of DP is consumed while Dynamo Configuration Mode (Awakening) is activated Final Enhanced Skill - Pierce increased 1 time during Dissolution Mode (Non-Awakening)
Skill Details

Quantization
Become quantized to escape from your enemies when under attack. Can be used while being attacked. Enter the direction key to dodge in the direction you want.
Skill Details
![#Cffcc00[Enhanced]#CX Quantization](/_next/image?url=%2Fskill_icons%2F356316846.webp&w=96&q=75)
[Enhanced] Quantization
Become quantized to escape from your enemies when under attack. Can be used while being attacked. Enter the direction key to dodge in the direction you want. Final Enhanced Skill - MP consumption is decreased by 20%
Skill Details

Ambulance
I'm busy, get out of my way! Create a barrier in front of you and charge forward in Super Armor state. (Can be activated in midair) Dynamo Mutation Point Upon Awakening - Use a maximum 1 Dynamo Mutation Points with Awakening - Upon awakening, Barrier size increases by 20% per Dynamo Mutation Point (Skill can be used without Dynamo Point)
Skill Details

Stimpack
Use this and mix this together and it should be perfect?! An energy field that can be used by both allies and enemies. The energy mixture is slightly off, therefore the target will have increased Physical/Magical Attack Power, but decreased defense for a set duration. Over Treatment - Allies that received a buff effect will receive 1 Over Treatment debuff stack. - The stack can only be removed by Immunity Skill.
Skill Details

Physical Therapy
It's all wrong. I'll correct it myself. Use Dynamo to strike the target and decrease knockdown rate.
Skill Details

Mental Hygiene
I need to calm down for a successful experiment. Calm the mind to enter Super Armor state for a set duration. Dynamo Mutation Point Upon Awakening - Use a maximum 1 Dynamo Mutation Points with Awakening - Upon awakening, use 1 Dynamo Mutation Point to ignore guard (Skill can be used without Dynamo Point)
Skill Details
![#Cffcc00[Enhanced]#CX Ambulance](/_next/image?url=%2Fskill_icons%2F1071522011.webp&w=96&q=75)
[Enhanced] Ambulance
I'm busy, get out of my way! Create a barrier in front of you and charge forward in Super Armor state. (Can be activated in midair) Dynamo Mutation Point Upon Awakening - Use a maximum 1 Dynamo Mutation Points with Awakening - Upon awakening, Barrier size increases by 20% per Dynamo Mutation Point (Skill can be used without Dynamo Point) Final Enhanced Skill - Movement Range increased by 20%
Skill Details
![#Cffcc00[Enhanced]#CX Stimpack](/_next/image?url=%2Fskill_icons%2F-1813725249.webp&w=96&q=75)
[Enhanced] Stimpack
Use this and mix this together and it should be perfect?! An energy field that can be used by both allies and enemies. The energy mixture is slightly off, therefore the target will have increased Physical/Magical Attack Power, but decreased defense for a set duration. Over Treatment - Allies that received a buff effect will receive 1 Over Treatment debuff stack. - The stack can only be removed by Immunity Skill. Final Enhanced Skill - MP cost is decreased by 20%
Skill Details
![#Cffcc00[Enhanced]#CX Physical Therapy](/_next/image?url=%2Fskill_icons%2F-975584757.webp&w=96&q=75)
[Enhanced] Physical Therapy
It's all wrong. I'll correct it myself. Use Dynamo to strike the target and decrease knockdown rate. Final Enhanced Skill - Damage increased by 1.2 times
Skill Details
![#Cffcc00[Enhanced]#CX Mental Hygiene](/_next/image?url=%2Fskill_icons%2F-701211042.webp&w=96&q=75)
[Enhanced] Mental Hygiene
I need to calm down for a successful experiment. Calm the mind to enter Super Armor state for a set duration. Dynamo Mutation Point Upon Awakening - Use a maximum 1 Dynamo Mutation Points with Awakening - Upon awakening, use 1 Dynamo Mutation Point to ignore guard (Skill can be used without Dynamo Point) Final Enhanced Skill - Damage increased by 1.2 times
Skill Details

Nasod Armor Mode - Battle Gear
Enables Add to use Nasod Armor commands. In order to activate Nasod Armor commands, press Z or X key after designated commands or skills while in Dynamo Configuration Mode (Awakening). - Skills: Check skill description for skills applicable with the Nasod Armor Mode. - Commands: ZZZ[Z], ZZZ[X], ZZX[X] (1st Class), XX[X], XXZ[Z~Z], →→ZZ[Z], →→XX[X], →→Z[X], →→↑X[X] Ignores damage when attacked during a Nasod Armor combo. Once advancing to 2nd class [Lunatic Psyker], activate Nasod Armor when attacked at the last part of the basic ground combo. When in Dynamo Configuration Mode (Awakening), decreases DP use and enhances Nasod Armor Command damage.
Skill Details

Particle Storm
Create energy storm particles when attacking or while being attacked. The storm particles damages the surrounding area but does not stun enemies. Stronger attacks generate stronger storm particles. (Hyperactive skills excluded) Also lowers the knockdown rate of attacks.
Skill Details

Body of Transcendence
Increase Magical Attack Power and increase cooldown acceleration by 2 times for special actives while in Dynamo Configuration Mode (Awakening). Also Phase Shift will provide 1 Dynamo Mutation Point.
Skill Details

Output Exchange
Receive enhancements based on your DP. – More than DP 100: Apply a Magical Attack Power and Damage Reduction increase buff for a certain duration. – Less than DP 100: Apply a DP Recovery buff for a certain duration.
Skill Details

Fantasy Tracer
Particle Shot and Phase Shift can now connect to Nasod Armor combos. Also restores MP while activating Dynamo Configuration Mode (Awakening). Press the skill button to activate combo within 2 seconds of the attack. Can only be activated while in Dynamo Configuration Mode (Awakening). Can be used when getting up from knockdown. (Cannot use while being attacked)
Skill Details

Nasod Armor Mode - Transform
Enables Add to use Nasod Armor commands. In order to activate Nasod Armor commands, press Z or X key after designated commands or skills while in Dynamo Configuration Mode (Awakening). - Skills: Check skill description for skills applicable with the Nasod Armor Mode. - Commands: ZZZ[Z], ZZZ[X], ZZX[X] (1st Class), XX[X], XXZ[Z~Z], →→ZZ[Z], →→ZXX[X] (1st Class), →→Z←XX[X], →→XX[X] (1st Class), XX↓X, →→↑X[X] Ignores damage when attacked during a Nasod Armor combo. Obtaining Dynamo Mutation Point will recover MP and increase Nasod Armor Command Damage. However, your MP will not be recovered when you obtain your Dynamo Mutation Point from awakening. All skill's magical damage will be converted to physical damage.
Skill Details

Hidden Records
Increases max MP and Maximize. Duration of Dynamo Configuration skills. Skills: - Rushing Drone, Pylons, Fusion Blast, Flick Disc, Delayed Explosion Lowers the knockdown rate of attacks.
Skill Details

Dynamo Factory - Enhanced Transformation
Increase Physical Attack Power and reduce the MP consumption of install skills. - Target Skill: Drone Activator, Starfall, Ultimate Fury, Zero Kelvin Generator, Shooting Chaser, Charged Impulser, [Mod] Void Breaker: Install - Cryptic Break, [Mod] Particle Accelerator: Install - Zero Trust Also, using other install skills while Dynamo Factory Mode is enabled will increase the duration of Dynamo Factory Mode and also reduce the cooldown of other mode skills.
Skill Details

New Update!
Gain an Critical Chance/Critical Damage buff when activating or switching Dynamo Factory Mode. (Max 3 stacks)
Skill Details

Transformation: Offensive Mode
Upon attack, DP gain is increased permanently and also increase the damage of Dynamo Factory skills. Target Skill: Drone Activator, Starfall, Ultimate Fury, Zero Kelvin Generator, Shooting Chaser, Charged Impulser, [Mod] Void Breaker: Install - Cryptic Break, [Mod] Particle Accelerator: Install - Zero Trust
Skill Details

Nasod Armor Mode - Overlimit
Enables Add to use Nasod Armor commands. In order to activate Nasod Armor commands, press Z or X key after designated commands or skills while in Dynamo Configuration Mode (Awakening). - Skills: Check skill description for skills applicable with the Nasod Armor Mode. - Commands: ZZZ[Z], ZZZ[X], ZZX[X](1st Class), XXZ[Z~Z], XXX[Z], XXX[X], →→ZZ[Z], →→XX[X], →→↑ZX[X], →→↑X[X] Ignores damage when attacked during a Nasod Armor combo. Increase Nasod Armor Command Damage and gains the abilities of Overlimit and Teleportation. Overlimit - When in Dynamo Configuration Mode (Awakening), use DP to recover MP. - When in Dynamo Dissolution Mode (Non-Awakening), use MP to recover DP. Teleport - Move through space with Nasod Armor Combo Z or X commands by using 1 Dynamo Mutation Point while in Dynamo Dissolution Mode (Non-Awakening)
Skill Details

Time Control
Increases your action speed and reduces DP consumption. Also has a chance to decrease the cooldown of your Active and Special Active skills. (Excludes Seal of Time, Bond Skills, Hyperactives) Also lowers knockdown rate when attacking.
Skill Details

Mind Control
Cost of certain skills used will be recovered depending on the current Nasod Armor Mode and reduces the effects of debuffs. Also lowers knockdown rate with attacks and increases MP regen while in Dynamo Configuration Mode (Awakening). - Reduced Debuffed Effects: Stun/Confusion/Silence/Panic/Fear
Skill Details

Mind Circle
When using Dynamo Mutation Point, MP/DP is recovered and cooldown decreased depending on the number used.
Skill Details

ESP
Permanently reduce damage received and Phase Shift can now be activated in midair. Receive following effects depending on the number of enemies nearby. - Increase Special Active Skill damage when there are 1~3 enemies nearby.
Skill Details

Awakened Will: Lunatic Psyker
Enhances physical abilities relative to the Dynamo Configuration Mode.
Skill Details

Amplify Energy
Amplify the energy of [Nasod Armor Mode - Battle Gear] to increase the damage of Nasod Armor Combo while enhancing all energy-release type skills. Nasod Armor Combo's hits ignores guard and upon successful hit, gains additional Mutation Points.
Skill Details

Awakened Will: Mastermind
Switching to Dynamo Factory Mode, grants a set chance of gaining Mutation Point and using [Special Active] skills will activate Overflow condition.
Skill Details

A.I. Upgrade
Adeptness with the Nasod Technology further enhances the A.I. of Drone Activator and other homing skills.
Skill Details

Awakened Will: Diabolic Esper
Disrupt time and space to directly/indirectly enhance various physical and Overlimit abilities